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Thread: It's done. Rift PvE = WoW PvE

  1. #1
    Illgamez Insomniac Reputation: 26
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    This was WoW from the start.

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    ChimaeraOne's Cookie Reputation: 46

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    Quote Originally Posted by Slate View Post
    You mean to say, people didn't already expect this to turn into WoW? The signs were there on the table...
    Atleast it took them 2 months before they started catering baddies :J

    @Grable
    You haven't even played the game.

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    Quote Originally Posted by GoldenArrow View Post
    @Grable
    You haven't even played the game.
    Oh but I have, mister.

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    ChimaeraOne's Cookie Reputation: 46

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    Quote Originally Posted by Grable View Post
    Oh but I have, mister.
    I said played.
    Not tried.

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    Quote Originally Posted by GoldenArrow View Post
    I said played.
    Not tried.
    Played enough to notice no big difference between WoW and RIFT.

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    ChimaeraOne's Cookie Reputation: 46

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    Quote Originally Posted by Grable View Post
    Played enough to notice no big difference between WoW and RIFT.
    The endgame instances and rift events were/are nothing like the PvE in WoW.
    Just shows you really didn't play the game _enough_ :>

  7. #7
    Manic's Maniacal Machine Reputation: 134
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    Quote Originally Posted by GoldenArrow View Post
    @Grable
    You haven't even played the game.
    LOL @ you telling him what he has and hasn't done.

    And the end game PvE was slightly different. That's NOTHING like WoW.

    inb4 rift defence force (Viirla)

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    Yep and thats why i quit after reaching level 50 within a Month and collecting the same ****ing T1,T2 equip just to get ready for the next T3, T4 , T5 sets etc. Rift tried too hard not to be a WoW Clone but in the end it nothing more just with new Dungeon structures (where you think: Oh my gosh there's a challenge) and boring rifts...

    On to the next game, i really hope Tera or Old Republic will go a different way.

  9. #9
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    Quote Originally Posted by Heaven View Post
    Yep and thats why i quit after reaching level 50 within a Month and collecting the same ****ing T1,T2 equip just to get ready for the next T3, T4 , T5 sets etc. Rift tried too hard not to be a WoW Clone but in the end it nothing more just with new Dungeon structures (where you think: Oh my gosh there's a challenge) and boring rifts...

    On to the next game, i really hope Tera or Old Republic go a different way.
    Tried too hard?

    Best be trollin.

  10. #10
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    eh, seen it coming hell it already happened i don't even see why there nerfing them they were easy as shit from day 1 of people starting to hit 50, they were all to tank and spanky and required hardly any coordination except for a few fights which is why after clearing the first raid about 2 or so weeks after release i quit. the game was way to easy and expert dungeons didn't take experts to do them.


    btw did they ever break macros for warriors? it was always fun doing the most dps in raids on my champ by spamming 2 buttons.

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    Or maybe just stick with WoW, till TERA or SW:ToR or GW 2 come out.

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    More reason why I quit.

  13. #13
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    Oh please. Rift was never challenging. Neither was WoW (with a few golden exceptions from Vanilla).

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    Quote Originally Posted by Grable View Post
    Oh please. Rift was never challenging.
    Have you ever done an expert dungeon? Because that's what the patch and the thread is about.

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    And this ladies and gentlemen, is why you never buy into the hype.

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    Enjoy your carebear WoW WotLK-like raids in your Rift.

    As of right now, Cata raids are hard and they're only getting harder.

  17. #17
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    Quote Originally Posted by KREVA View Post
    Enjoy your carebear WoW WotLK-like raids in your Rift.

    As of right now, Cata raids are hard and they're only getting harder.
    Which from my experience is also flushing their population down the drain as well.

    Then again I've found arguing against people who believe the carebear crap to be useless anyways.

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    Quote Originally Posted by Aimee View Post
    Which from my experience is also flushing their population down the drain as well.

    Then again I've found arguing against people who believe the carebear crap to be useless anyways.
    No. 4.1's "Rise of the Zandalari" was released and people are sticking around. 4.2 is also around the corner, with Firelands being released soon. And people are beating the pve content. It just requires you to pay more attention to what your doing. If you slack off, a simple mistake could cause a wipe.

    People were complaining about WotLK being too easy. People could do the raids with their eyes closed, go AFK, etc, etc, and still do fine.

    The complaints of raids during 4.0 started happening because people didn't know what to do. But still, even with the knowledge gained from experience, the fights are still challenging, like Nefarian in "Blackwing Descent".

  19. #19
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    I don't know why people are complaining about things like tokens and a LFG tool. They're qualities of life change, the reason WoW added them in the first place was because there was a need for them.

    Gear drops in general were RNG, I remember waiting months to finish the last piece of some of my sets in MC/BWL just because we kept getting the same Warrior crap that all of our mains, alts, and even new recruits already had so we ended up disenchanting.

    Some of you may like to think you're "hardcore" but economically speaking, RIFT's got a lot more to gain by catering to the casual gamer. WoW evolved for a good reason, I can't see any gaming company catering to 1% of their community and letting the rest to stumble around.

    Edit: BTW, my friend just gave me his RIFT info to try out and I was wondering, do you guys have any recommendations on what Shard to play on? I'm thinking of rolling Guardians, either PvE or PvP. Looking for a casual but good PvE progression server.

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    I don't see how Dungeon Finder or any of that is bad. You people are just too butthurt.

  21. #21
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    I still can't believe people actually expect a difficult game to become the norm and become popular. The largest subscriptions and biggest budgets are always going to go go games that are convenient and appeal to a broad range of people. Folks need to get over it if they expect otherwise.

    Rift was clearly being made to be in the same market as WoW, and yet people still act surprised or get mad when they follow the things that made WoW successful and appeal to it's audience....

    Popular MMOs are all about simplicity, convenience, and being able to get rewarded without long play sessions. Rift is simply following this formula now. Dungeon finders speed up the process of grouping immensely, allow partial runs, and give more people access to doing dungeons that they might not otherwise have friends to try with. Its as simple as that.

    I don't necessarily love it either, I miss some of the challenges but I also enjoy the fact that I no longer have to play for 12 hours a day just to be viable like I used to have to in Everquest. Its alot harder to time budget this stuff as you grow older and if games did not put in these features like they do nowadays, I probably would not be able to play many of them.

  22. #22
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    I love how Fools actually say its wow ... i never knew that Wow has rifts opening all around the continent and has random raids ... i never knew that WoW had such graphics ... or such storyline ... I never knew that WoW had such skill system or everything else like Rift does... Hmm Maybe its time to wake up ?

    WoW ... Soo Rift has dungeon finder too ? as well as many OTHER f2p games does too ... so everything is WOW just because they have dungeon finders

    I think dungeon finder is the best thing to be implemented in a mmo ... u don't need to go around and shout LFP ! LFP ! LFP ... or anything like that.
    Some Stories Are Just Way Better In My Head!

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    Quote Originally Posted by Acreon View Post
    Lv 70 Tauren Druid LFG Resto spec
    /whisp Aceron: What's your GS/ilvl and link me your achievements.

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    Quote Originally Posted by Ouriel View Post
    /whisp Aceron: What's your GS/ilvl and link me your achievements.
    haha oh god, they don't actually ask for achievements too now do they? o.o
    I stopped playing sometime after BT, I don't think they were implemented by then...were they o.0?

    Oh and being blamed for every wipe/death
    Ahhh, those were the times.

  25. #25
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    Quote Originally Posted by Acreon View Post
    haha oh god, they don't actually ask for achievements too now do they? o.o
    I stopped playing sometime after BT, I don't think they were implemented by then...were they o.0?

    Oh and being blamed for every wipe/death
    Ahhh, those were the times.
    Ye they ask for achievements ... but u know there are pugs not like in the past ... look for raid until u drop...

    And yes i loved being the healer and then hated for everything and then blaming it all on tank
    Some Stories Are Just Way Better In My Head!

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