- Laning
- Pushing
- Towerdiving
- Item Upgrades
- Rune Page
- Skillbars (customizable)
- 6v6 DoTA
- 6v6 Survival
- Warding
- Teleports
- Flash
- Stealth
- Skillshots (torpedo)
- Unique targeting (guns on the side of your ship means maneuvering into enemy blindspot)
- Upgradable creeps
- Personal creeps (follow you until they die)
- Crowd control (slows, silence, weapon-jammer)
- Research (required for all upgrades)
- Unique tanking system (everyone can tank for each other by blocking enemy line of sights)
- Shields shields (regenerate quickly when not taking damage)
- Newbie-friendly (I have 40 wins and 10 losses after three days of playing)
- Item Builds (armor pen, shield pen, increased range, speed, damage, tankiness)
- Active community (can find a match instantly)
- Carrying (if you're fed then it's easy-kills)
- Deny (you can't kill your own creeps but you can ignore the crystal which summons more creeps per wave)
Basically what I like the degree of customization, the competitive balancing, the DoTA maps (lots of maps), the movement-system, and most importantly: - decent physics for projectiles and blocking them
I am a Physics student, so I appreciate that! IGN: MapleSyrup (ranged-carry)
I'll post a list of livestreamers here if you are a livestreamer.