Ha, it was turn-based at the very beginning. After GDC China, we met a lot of players and collect precious feedback. We've improved our combat system. Now we'd like to call it Cool-down System based. There would be a cool-down time after you use a skill. A bar will show you the time.
Check the combat trailer and then you can catch a clearer idea.
http://www.youtube.com/watch?v=P37bM...1&feature=plcp
Maybe you can follow my thread again now
I was also confused about that, er....
Well, we can go to my thread to discuss our
City of Steam, or the monitors might be angry ha.
