Quote Originally Posted by CoS_Shirley View Post
Ha, it was turn-based at the very beginning. After GDC China, we met a lot of players and collect precious feedback. We've improved our combat system. Now we'd like to call it Cool-down System based. There would be a cool-down time after you use a skill. A bar will show you the time.

Check the combat trailer and then you can catch a clearer idea.

http://www.youtube.com/watch?v=P37bM...1&feature=plcp

Maybe you can follow my thread again now



I was also confused about that, er....

Well, we can go to my thread to discuss our City of Steam, or the monitors might be angry ha.
ok, will start posting on your thread.