Hack and Slash Lands will release its first title in first quarter 2006, featuring top down fast paced hack and slash Gameplay with a twist of RPG elements. This will be mmolands first game to require high end video hardware due to the full scene normal mapping and per pixel Shader effects.
In Development
We are currently developing the first stages of our hack and slash lands game. Please check back periodically for further updates.
Credits
Lead Developer: Aaron Boucher
Developer: Sean Barnes
Art Director: DJ Cassel