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Thread: |Official Thread| God of Axion alpha: Sky II

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    |Official Thread| God of Axion alpha: Sky II


    Register at: God of Axion - Play for free!

    Thanks to God of Axion community, Scott, and public shoutouts to Imitheus and Maty

    Alpha Release Date: January [ Week of January 18 ], 2012
    Registration Opens: January [ 12 ], 2012
    Operating Systems: Any OS with the following browsers: Google Chrome, Mozilla Firefox,
    Minimum Requirements: Internet 56k+ dial up and beyond, any computer with an OS that has browsers.


    Hey guys! Welcome one and all to my God of Axion: alpha thread. Alright a quick briefing of me before I get on with the nitty gritty. I am the embassier for God of Axion. We have been hard at work forging the game into a wonderful mix of developer ideas and community feedback/insight. We are looking to continue this trend. I have come to visit since we are looking for more players in the 2nd round of this game’s alpha. We love the community we have going right now and desire to only build upon it.
    At the GoA forums I'm known as rsern. Don’t be hesitant to say hello or chat it up with me or ask something about the game. 
    I want to do my part to get the word out on this gem. Help make this game awesome!

    So what's it all about? God of Axion is a free to play browser based strategy game set in the sky, before the world as we know it formed. The point of the game is to gather as many resources as possible (often at the cost of others) and claim the throne of the God of Axion.
    Fellow PVP lovers will eat this game right up....or get eaten alive. I've played the hell out of Ikariam, Travian, Evony, and a few others, and what I find most enjoyable about God of Axion is that it really caters to the PVP crowd. Since the game is alive, you're always thinking about your tactics and opponents.
    Some of the harder pills to swallow will be making a truce with a guy who has been onslaughting your islands but somehow you both joined the same alliance. Why? Because alliances from other games will probably hoarde over to Axion by the pack-ful, and to survive against them, you will need to make smart decisions without the emotions.
    Suffice it to say that since this game caters to PvP, it will therefore cater to those who love alliances and being in said exclusive clubs. The battles get pretty epic.

    Tidbits:

    There are a few things that have stuck out like a sore thumb regarding God of Axion.
    1) Dev support- awesome dev support so far. Just loving it to bits. The head dev, Scott, responds to all bugs, questions, and suggestions like a boss and shows it in the next updates. I think this is the first time
    I've ever felt a dev really listened. You hear about devs listening in to their audience in PR statements, but this is on a whole other level. I urge all game devs to put this much effort! It should be standard, jeez.
    2) Community- Community so far is heavy on hardcore players who are intelligent, polite, and love to wage wars. Trolls and FFFUUUU rage types not really welcome.
    3) PvP factor- Like I said, the battles, they are quite epic for sure. This is just IMO, but I think what's better than the epicness is the sense of satisfaction from just one victory. It feels good to log in the next day, see that not only did your troops make it home from battle, but that they also came back with lots of resources from the victory.


    UNITS:

    http://i.imgur.com/bDIuk.jpg
    http://i.imgur.com/nTwuc.jpg
    http://i.imgur.com/MqjYN.jpg
    http://i.imgur.com/IdVfs.jpg
    http://i.imgur.com/CLqRi.jpg
    http://i.imgur.com/GrdPQ.jpg

    Units are broken down to that of regular infantry (Phalanx, Archer, Swordsman, and the Scout). With research, you can align yourself with an element (earth, water, fire, air) and produce the hell out of it.
    Not just that, you'll also be able to unlock elemental units. I have Fire, and can summon Ifrit, Fire Salamander, and a few others. These are incredibly powerful units and require preparation and upkeep.
    The meat of the PVP is in getting as many units out but also granting them blessings.

    The blessings system is quite deep, and we have yet to see just how deep this rabbit hole goes. Currently we’re allowed to cast all sorts of blessings to our troops, structures, and resource production. More research unlocks bigger and better blessings, but they come at a cost of Faith. Watch out because people will want to steal your faith at every raid opportunity! In this fantastical universe, it’s worth more than gold itself.


    Structures:
    http://i.imgur.com/nmYYl.jpg
    Each island (and you can get more with research) gives you 11 spots to build structures. There are way more than 11 kinds of buildings you can prop up, so how you go about it is part of your tact. Regardless of which way you go about your business, the game provides you with reports of all work you do on all islands, for free. Kinda makes me [really] regret putting money for reports in other games since Axion does it for free, but I digress.


    FAQS:

    Q: Is this browser strategy MMO enjoyed most alone or with friends?
    A: With friends

    Q: Will this game have Android/Iphone support?
    A: Devs said yes, and to be rolled out “very soon”.

    Q: Alliance support?
    A: Yes

    Q: Setting:?
    A: “Tired of Greece and Rome? The ancient empires were remarkable, but the TRULY ancient empires were even better! Come back to before the world was formed, where islands float in the sky filled with dragons and elemental creatures.”

    Q: Are there battle/structure/trade reports?
    A: Yes, and they are free.

    Q: Regions covered?
    A: From what I read, worldwide.

    Q: Anything that stands out from other browser strategy MMOs that seem to be rinse/repeat?
    A: The blessing system, one that we are getting a preview through the alpha, really flips the genre on its head. You can cast spells on yourself and on others, and how it works out is very interesting. There is also a weather system that is continually worked on and expanded, and it is integrated into the high end gameplay. Devs also stated there is a rich achievements system in the pipeline.

    =========================

    -Game/Troops/Concept Art-
    http://www.7elementsstudios.com/prom...ion_sotw12.jpg
    http://www.7elementsstudios.com/prom...ion_sotw11.jpg
    http://www.7elementsstudios.com/prom...ion_sotw10.jpg
    http://www.7elementsstudios.com/prom...ion_sotw07.jpg
    http://www.7elementsstudios.com/prom...ion_sotw05.jpg
    http://www.7elementsstudios.com/prom...ion_sotw01.jpg

    -Screenshots-
    http://i.imgur.com/h7RVL.jpg
    http://i.imgur.com/Aac2R.jpg



    LINKS:
    God of Axion - Play for free!
    forum.7elementsstudios.com • Index page
    Thank you everyone! See you there and enjoy the game!

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    Marios's Mustache Wax Reputation: 10
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    again guys, thanks for checking us out.

    And please.......have a pleasant evening.

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    Thank you to everyone for your consideration.

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    Marios's Mustache Wax Reputation: 10

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    I'll be honest it reads like an ad but the game itself looks awesome. Gonna register in a few.

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    I would like to extend my deepest gratitude to everyone. Thank you for considering our indie game and helping us make it awesome! We exist only because you like games. To show our appreciation, we are running a little friendly competitive contest.

    The details on this contest can be found at God of Axion forums: forum.7elementsstudios.com • View topic - Refer a Friend, Win a Tablet!

    Basically, whoever refers the most friends will win a brand new 7” Samsung Galaxy Tablet. 1.2GHz dual core, Android 3.2 Honeycomb. The contest is worldwide, so anyone can jump in.

    We chose the Android tablet since we’re working on making our game run on Android too.

    Any player that refers a friend will receive 100 Aether. Bring your friends anyway since the alliance system will cater to your friendships, both old and those new that will be forged in the battlefield!

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    Hey guys, just received word from our head dev that the game launches in exactly one week!

    This leaves plenty of time to bring your friends in and organize alliances at our forums.

    Let me know if you need anything!

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    So I guess it's like an Alpha version of Travian? How many bugs should we be expecting?

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    If you're comfortable with Travian, you'll enjoy God of Axion. But the similarities end there. We made sure to remove game breaking bugs. You know, the kind that crash servers, allow people to glitch their way to heaven and smote everyone else upon the mountainside, those kinds of glitches.

    We spent a lot of the first part of the alpha hunting these glitches, which included looooooong hours of trying to crash the server.

    The current focus is on fighting bugs and keeping the game balanced to the tastes of the players. Will there be bugs? Well those guys like to show up in tiny forms, so the least we can guarantee is nothing game breaking or enjoyment crushing. :o

    I hope I answered your question!

    -----
    Also some news!
    -----

    Hey guys, got a little update: our indie game launches on the 26th! That's less than a week from now!

    Also please note the website might be a little slower in loading due to the influx of traffic, so if you want to register, please have a little patience. Sorry. And thank you.

    -7ES
    Indie MMO devs

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