So if you had the chance to create a game what would you 100% add to make it more interesting for the people that are playing the game? it can be 1 thing or it can be a lot of things list the top important things that you will include be reasonable everyone has his own opinion
1) Many different quests (collect, kill, find npcs, include professions, do minigames)
2) detailed tutorials on ingame-features (or at least detailed tooltips or own game-wiki)
3) Balanced classes
4) many different classes and archetypes
5) enough skills to avoid 1-button-spamming but not too many to lsoe the oversight
6) completely changable UI (moveable windows, hotkey-management etc.)
7) ADDONS
8) PvP Arenas, Battlegrounds (Capture the Flag, Team Deathmatch, Castle Siege-> defend an npc), Guild Wars and Faction Wars
9) item shop including only items that can not effect the gameplay too much (costumes, mounts with same speed then others, teleport stones to different citys and important locations etc.)
10) awesome music and environment sounds
11) cinematics in the main-quest-story-line (different chapters etc.)
12) no strict questing-line to follow (Area 1, Area 2, Area 3, etc.) .. make many different areas which also include the same level range (for example area 1 and 2 are both from 1-10, the one is forest the other one is desert)
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13) tons of different equipment (including sets and random equip from instances, chests, rare/elite mobs)
14) nice graphics (GuildWars2, ArcheAge, Tera)
15) Smooth Movement (world of warcraft)
16) improved teamplay, all classes have their own buffs which perfectly combine with eachother
17) achievement system
18) guild-system with it's own bonuses (extra ressources which can be gained once per day; for different professions)