Divina has some neat ideas, such as being able to transform into monsters when you kill enough of them, and the classes are kinda fun, but I found myself sticking with Eden Eternal for much longer. Divina's issue is it never really 'picks up', combat sort of remains bland and easy and quests soon make you do rather excessive amounts of walking. It also has a tendency to ask you to go kill something and then turn in the quest only to receive a new quest asking you to kill the exact same thing.
Eden Eternal isn't anything particularly remarkable, but it feels like it has more polish and the classes tend to be more interesting.