Results 1 to 2 of 2

Thread: It's time to play with the big boys now..

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Marios's Mustache Wax Reputation: 10

    Join Date
    Aug 2006
    Posts
    8
    Rep Power
    0

    Default It's time to play with the big boys now..

    Hello all!

    I'm Zephrith, a 13-year old coder ALWAYS pursuing a job in Game Developement. Here's a little history of my coding experince:


    I started at about 9 at a Playerworlds game. It started pretty little, but it was very fun, and exciting. This is when I immediatly started to love making games. Over my ages of 10 and 11, I tried learning C++ and Java, and just didn't get it. I quit... for the time being. Then, at age 12, I came to this little site called BYOND. Filled with DBZ and Naruto games, I decided to try to code my very own. Learning that the programming language was very easy, I tried it. After only 1 month, I decided I want to become a Programmer again and went to learn some Python and Lua on the way. It was very nice. This only lasted for a month or so, untill I told myself that I WILL survive C++, and moved on to that.


    Now, I'm trying to learn this "C++", and I just have a few questions for you guys:

    1.) How do you get a server for your MMORPG? How much does it cost?

    2.) I'm only a 13 year old, so I think I started kinda early. What is the average age of people learning C++, and actually become sucessful in the future?

    3.) Any good books someone can recommend?

    4.) What's the best coding language for MMORPGS? (I'm guessing C++.) Scripting Language? (I'm guessing Lua.)

    5.) What's the best engine for C++?


    Thanks in advance,

    Zephrith!

  2. #2
    Retired Staff Reputation: 75
    Eriond's Avatar
    Join Date
    May 2006
    Location
    Montreal
    Posts
    1,790
    Rep Power
    18

    Default

    Apologies if this doens't come out right, I'm a little drunk right now, but I have nothing else to do...


    1) Servers can be variable in cost. You could host it yourself, but the charges for the badnwitdth would come through your ISP. To actually rent a server it'd anywhere from 100 - 400/month... I think.

    2) No age is really specified, you can learn it whenevr. The only barrier to your game programming would be the math, which you don't learn when you're 13. When I was 13, I was just getting used to algebra and stuff, I hadn't started functions, trigonometry or antyhing like that.

    3) No books. Don't bother buying stuff, go for tutorial websites like the following:
    http://www.cprogramming.com/tutorial/lesson1.html

    4) There is no best language, but C++ is certainly a good choice.

    5) If you want the 'best' engine, that'd be your own, but if you want a premade one, try Irrlicht.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •