I have to write a paper about a certain concept (interface) and I decided to use games as an object in my analysis.
I developed a question about the globalization and standardization of the interfaces of games, but I'm having a hard time choosing good examples to discuss in my case studies.
- Do you guys happen to know any articles about the interfaces of games?
- Can you guys think of good examples (any genre) to discuss? I can't really think of games with "standardized/globalized" interfaces.