Mine is personally B&S
1. Because it's art is absolutely beautiful
2. Looks different and has different mechanics from other games.
3. Combat seems fast paced.
4. I'm buying in to the hype
5. It's been my most anticipated game since 07ish
Reputation: 52Mine is personally B&S
1. Because it's art is absolutely beautiful
2. Looks different and has different mechanics from other games.
3. Combat seems fast paced.
4. I'm buying in to the hype
5. It's been my most anticipated game since 07ish
Wakfu: Roxie HubrecutOriginally Posted by Your average commentor
Reputation: 10ArcheAge if it comes out this year
1. Amazing CONCEPT JUST AMAZING 120 classes
2. Sandbox - puts creative players to the test
3. Cry engine 3 - that alone will get alot of players to try this game
4. ITS JUST AWESOME
Reputation: 882Path of Exile
PSO2
wizardry online is very high in my list too but im not too sure yet if it will be a grand success
Path of Exile
Blade and Soul
Successful and anticipated are entirely different things for me
B&S does have nice graphics. ArcheAge's sandbox system is nice... I guess Firefall, Star Citizen, Cube World, and ArcheAge will succeed. Because they appeal very strongly to a large demographic. Firefall appeals to TF2/Halo players, Star Citizen appeals to Wing Commander/Freelancer/EVE players, Cube World appeals to Minecraft players, and ArcheAge appeals to WoW/Aion players. None of these companies have budget problems, and each of them are giving importance to aesthetics... Unfortunately, you need to milk your playerbase with cash shops and go on a rampant advertising-spree in order to be truly-successful... And I think only Star Citizen has both the budget and marketing-foresight to be able to do this. I think that FFXIV: A Realm Reborn, and World of Warcraft also have a good chance of success, because they seem to be the favorite games of Square Enix's and Blizzard's CEOs, which means that they will have money just pouring into their development.
TL;DR - Star Citizen will be hugely successful because it has a huge budget. World of Warcraft will be hugely successful because it has a huge budget. FFXIV: A Realm Reborn will make a comeback because it has a huge budget. And a bigger budget means more content, more advertising, a retail presence, and multiple friends telling you to play. All other PC MMOs quiet-down after the Celebrity Livestreamers stop playing them.
1) Well I think the big-budget games will be the most "successful"... But the games I am anticipating are Otherland, ArcheAge, TheRepopulation and Star Citizen (sandbox games)... Arche Blade, Dungeon Striker, Alicia Online (lobby-based games)... And several indie-projects that are on hiatus such as Infinity The Quest For Earth (space sim). Now why don't you Google all that?
2) When I played the B&S closed beta over a year ago... Remember the slow-paced combat from FFXIV closed beta? Yeah. Well, B&S combat was like that. Graphics were beautiful, but the main quest NPCs kept glitching and the combat was unpolished. Blade & Soul may have improved in the past year, but after experiencing Guild Wars 2 and The Secret World, I stopped hyping it.