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Thread: Thinking of playing TERA

  1. #26
    SuperKenshin's Servent Reputation: 19

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    Quote Originally Posted by coldReactive View Post
    Lancers getting an INCREASE in damage?


    "Ah ha ha ha ha ha ha. Oh goddess, this slaps me on the knees. If I had any."
    Quote Originally Posted by Jermatoo View Post
    More or less. Slayers, Warriors, and I think Sorc or Priest are all getting nerfed with the f2p patch.

    Got some patch note link to that ?

    Cause another lancer dmg increase would be freaking hilariously stupid.

  2. #27
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    They're tanks, any damage increase is fail.

    Only plays Magic DPS Classes, Healers and Machinist/Engineers.
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  3. #28
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    Quote Originally Posted by Kitoshi View Post
    Got some patch note link to that ?

    Cause another lancer dmg increase would be freaking hilariously stupid.
    Just look up the Ktera F2P patch notes in the official forums, I'd google it myself but I'm far too lazy.

    Quote Originally Posted by coldReactive View Post
    They're tanks, any damage increase is fail.
    Maybe, doesn't mean they can't wreck shit though.

  4. #29
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    Besides, Visionmaker makes everything godly.

    Only plays Magic DPS Classes, Healers and Machinist/Engineers.
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  5. #30
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    Quote Originally Posted by Asiankid0 View Post
    did I just read about OP asking what end-game PvP and battlegrounds are like in Tera, then deciding to roll on a PvE-RP server?

    what....

    but anyways, Tera is fun in the beginning~ but it gets old SUPER fast...the quests are your generic kill this, deliver that, gather this type quests that you see in every other mmo out there. there are SOME interactive quests but those are far and few between.

    grinding for gear will always be present in any mmo...it's called an mmoRPG for a reason~ but Tera end-game grind is not as bad as say, Aion Online.

    running the same end-game dungeons over and over to get that rare piece of gear can get tiring though...and coming from years and years of playing MMORPGs, this gets old for me fast.

    Slayers are indeed OP when it comes to anything...they can solo anything and kill anyone if played right - meaning they have some skill at their disposal that can counter any class, and any situation (again, if played right) - but they are also one of the most squishest classes in the game.

    I have a 60 Castanic Slayer (ofc...the cookie-cutter racial class) on Valley of Titans (one of the original servers) sitting around...debating whether i wanna come back to transfer to one of the new servers and help lowbies out or something...
    I was only thinking of rolling on a PvE-RP server because a friend suggested it, I convinced her to go with PvP instead.

  6. #31
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    Quote Originally Posted by coldReactive View Post
    Besides, Visionmaker makes everything godly.
    Pretty god damn hard to obtain. Recipes are RNG drops and they're being sold at prices that are unreachable for normal players.

  7. #32
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    Yeah, Abyss materials too, and you have to have a guild for that iirc.

    Only plays Magic DPS Classes, Healers and Machinist/Engineers.
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  8. #33
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    if you can farm queen for the quills needed to craft it, the gold for a recipe isn't even an issue lol

  9. #34
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    Quote Originally Posted by HoboFreedom View Post
    if you can farm queen for the quills needed to craft it, the gold for a recipe isn't even an issue lol
    Well generally if you do it with a static group, you share the profits. I have yet to down MCHM so I don't know how much enigmatic it drops per run, but assuming its only 2-3 at most, you only get around 10k at most per person. Some recipes are cheap, but my god people sell dreamblade recipe for like 150k+ on MT....

  10. #35
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    wow 150k is crazy lol, on TR I think most recipes are 10-20k. I guess demand is lower here since there aren't as many people that can farm MCHM compared to on MT. Regent gear also sells for a lot more due to the lower supply so people that run it make more money, I've seen that the people who farm it regularly have like 500k gold just sitting in their inventory lol

    idk if they ninja nerfed the drop rate on the recipes or what, the first day they buffed the rates I saw a recipe drop the first ACNM run I did that day and I've never seen another one drop since that

  11. #36
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    Quote Originally Posted by coldReactive View Post
    They're tanks, any damage increase is fail.
    Agreed, DS buff on paladins made us rofl.

    This discussion should be combined with Tera discussion now.
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