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Features
Player-driven economy
All items AND buildings are player crafted.
Build your own villages and towns.
Rent out land or production buildings to other guilds.
PvP & Full Loot
One of the first games to combine PvP, Player-Driven-Economy and full loot in a Free-to-play game.
Death is meaningful if you can lose everything.
“Free to Play”, but NOT “Pay to Win”
We (the company) are not selling items to the players. We are only acting like a central bank, exchanging currencies.
Items and resources can only be bought from other players.
You can acquire every item (realistically) and every premium service without ever paying with real money.
Unique character customization
There are no classes in Albion Online. You class is determined by the items you are wearing!
You can combine any item with each other. There are no boundaries!
Want to become the Mage Knight in Cloth Armor wielding Sword & Shield? In Albion Online this is possible!
Cross platform & one massive world (iOS, Android, Windows 7, Mac, Linux, Windows 8)
Every player in Albion Online plays on one master server. There is only one huge game world.
Sitting in a café, playing on your tablet? You play in the same world like your friend, who plays at home from his PC!
Territory control system
Our core gameplay involves conquering territories.
Conquering and holding territories has many advantages:
… to have access to resources and territories to build your own village.
… and to be protected from the dangers of the wild and the demons of the void.