Features:
• Changing Persistent World - Actions made by players will change the physical environment of the world, creating everlasting changes that continue to affect the world long after they were set in motion.
• No Class Restrictions - You can dive into different specializations to tailor your character to meet your needs.
• Open World Structure Systems - A careful amount of time has gone into making sure we can provide players the ability to have an open world player housing system.
• Power to the People (Player Controlled Factions) - A position of influence can bring prosperity and peace, power can also bring a volatile blend of discord and conflict among your people.
• Powerful Crafting System - The importance of crafting will range from day-to-day purposes; such as building unique types of materials for housing and tweaking magic spells to cultivating and maintaining your environment. Since the world is directly affected by your actions, investing resources into crafting can lead to a prosperous and influential character.
About the game:
Origins of Malu is a universe teeming with freedom, creativity, and power; the power to be who you want to be and the ability to play how you want to play. We have heard the voices of fellow gamers, and we are here to answer the call. We are an Indie Studio developing this world the way the community has been asking for years. This is a game built by gamers for gamers.
Our goal is to bring soul into our world by immersing players into a rich environment filled with detailed storylines and interactive gameplay.
I'm interested in seeing how good an indy sandbox game with promising features will be. The past few indie made MMOs I've played have been let-downs, but hopefully this will rock! I'm liking the sandbox idea, and it looks like they have a good engine. Can't wait.