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Thread: Grand Chase

  1. #1
    Bladin's Sword Sharpener Reputation: 110
    Chiyeon's Avatar
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    Quote Originally Posted by Jermatoo View Post
    I played on and off for years before quitting because I got tired of all the grab spamming in pvp, laggers and hackers, and how stupid of a difference it is to unlock characters between paid and nonpaid players.
    actually, what really attracted me to this game is the 'Grabbing', I was on arcade (fighting) games before moving to MMO .. and this is the only game that translated GRAB onto its gameplay.

    it's totally P2W but that didn't keep me away.. lag did.

  2. #2
    Cloud13's Clown Reputation: 40
    soulalchemie's Avatar
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    I played this from time to time.
    I do enjoy it, but I quit due to the lack of an actual community.
    It's no fun solo-ing dungeons all the time.
    I'd rather play KGC then.

  3. #3
    OnRPG Elite Member! Reputation: 279
    Phenoca's Avatar
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    Quote Originally Posted by Jermatoo View Post
    laggers
    Quote Originally Posted by Chiyeon View Post
    lag
    I would have been a fan of SO MANY GAMES if they had designed them to punish laggers instead of making everyone lag equally. This is another reason I fell in love with MOBAs - because they spend a fortune on polishing their networking code.

  4. #4
    Bladin's Sword Sharpener Reputation: 110
    Chiyeon's Avatar
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    Quote Originally Posted by soulalchemie View Post
    I played this from time to time.
    I do enjoy it, but I quit due to the lack of an actual community.
    It's no fun solo-ing dungeons all the time.
    I'd rather play KGC then.
    THIS. The funny thing about having a PvP oriented game is the 'non-existent' of actual community (y know, helping and stuff) because players only see each other on PvP rooms wanting a fight.

    The have a lot of new characters now -- sadly they are AP characters, IDK how to use them since i'm used to MP / SP based :<
    but their gameplay didnt realy evolve.. the skill just got stronger in terms of damage, chars faster, fancier skill effects and lagger.

    These techniques are still ever so effective like before:
    http://www.youtube.com/watch?v=E_Sa-sjCDZM

    well sadly for Elesis -- it's not that effective nao @@



    Quote Originally Posted by Phenoca View Post
    This is another reason I fell in love with MOBAs - because they spend a fortune on polishing their networking code.
    I wish for this :<

  5. #5
    Cloud13's Clown Reputation: 40
    soulalchemie's Avatar
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    Have they implemented KGC's drop system?
    With the boxes?

  6. #6
    Cloud13's Clown Reputation: 128
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    but the game is so easy now that it's not even P2W for unlocking characters.

  7. #7
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    I play on Gamerage's GC.

  8. #8
    Xenonight2's Zealot Reputation: 267
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    Rawr, i quit because i pretty much got bored, as far as i know it was the first game i really paid money on. I loved it, really liked the PvP, as soon as the Amy came out i loved her. I also remember how i tried so hard to master that down+hit thingy as seen in the video and goddamnit how i loved to use it hah. It was sure a good experiance but then i remember i got IP blocked for no-reason so i had to quit. After about 2 years when i tried it again it was laggy and had pretty low playerbase, so i just gave up.

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