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  1. #1
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    Most, if not all, mobile apps is possible to make on your own. It probably will take a while alone though.

    Copyrighting your idea will bankrupt you before you even start. Patenting games is not possible.

    That's all the info I have for you atm. Bother ultraviolence_ (aka postrook/shadowsworn) or zombie for more useful info.


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    Quote Originally Posted by SnOwPrincess View Post
    Most, if not all, mobile apps is possible to make on your own. It probably will take a while alone though.

    Copyrighting your idea will bankrupt you before you even start. Patenting games is not possible.

    That's all the info I have for you atm. Bother ultraviolence_ (aka postrook/shadowsworn) or zombie for more useful info.
    Ah that sucks. Well I really just want the game to exist mostly, so I guess it wouldn't be a big loss to risk it, must have trust in humans sometimes.

    Believe me there is no other games like it. Well there are some which have come close, but not as fun, and they'll never be as good and they're all dead now (believe me I've hunted). They also lacked the fantasy mindset the genre can take on.

    I don't want to program the game myself. That would be too difficult for me, I want to write out everything, and explain everything in detail, even perhaps get new ideas from the team, and have them create the game - a fun group project. I have no interest in being a game programmer myself, but I do have the basic knowledge of many programming languages (though my job is mainly scripting).

    How does one put together a project like this?

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    Quote Originally Posted by Phanein View Post
    Learn some basic skills. There are actually a few game making softwares that will let you port to android and iphone. Hire someone to design some graphics. Make a demo of the game and post it on kick-starter.
    What are some of these game making softwares? I think game probably should be made from scratch
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    Since you are saying app, do you mean on a mobile platform?

    If you know how scripting works, you just go to http://developer.android.com/trainin...ndex.html?hl=p compile a few sample projects, set up the emulator and get going?

    How complicated is that idea of yours, that you need a team? Can you expect it to create revenue to support wages and office space and supplies for 5+ people? If you just want it done, give the idea away. That's your best chance.

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    Quote Originally Posted by Ronin View Post
    Since you are saying app, do you mean on a mobile platform?

    If you know how scripting works, you just go to http://developer.android.com/trainin...ndex.html?hl=p compile a few sample projects, set up the emulator and get going?

    How complicated is that idea of yours, that you need a team? Can you expect it to create revenue to support wages and office space and supplies for 5+ people? If you just want it done, give the idea away. That's your best chance.
    I believe you're right, I need to give the idea away to a company that can make it a reality.
    I'm going to have to find the right company though.

    I also need to organize my idea so I have all the answers.
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    If it's for mobile, just browse through the apps you have and check for devs you think are a fit. Prepare a simple letter just asking for something akin to a skype meeting about your idea. You can ask if they are ready to pay you an adequate compensation in the form of a one time payment.

    The idea that you get your own team with no experiance at all is ludacris. At best you can expect them paying you some bucks, a spot in the credits and if they really think you are a nice guy maybe some hourly compensation for some time they take to pick your brain about your idea (this is when you tell them stuff that has a 10℅ chance of getting into the product).

    Any other path requires you either having enough ideas to make this a career (not all too uncommon), or piles of money to basically waste.

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