^nice legs bro :P
started up the median XL mod for diablo 2 for the first time and was like, why stop there? so i started messing around with reshade again and even though its hard to make it look any better i think i got some nice improvements.
my first test was seeing how it looked when making everything sharper, but it causes a lot of strain on the eyes over time
before/after. ground texture improves a lot but idk
after a while i managed to get a setup that made it look pretty sweet, especially the quality of the characters improved
effects used:
Lumasharpen: to counter the blur by FXAA
Vibrance: adds a little touch of color but not too much.. wouldnt want to make it look like diablo 3
Reflectivebumpmapping: i dont know what this is but it works :P
AmbientLight: now this one is interesting, i still want to test with it as it cannot be seen well on a still screen. it adds a hue or aura around light effects which look amazing when casting spells. the only problem i run into is when adding too much, it will start reacting on my hp/mp globes lol
FXAA: this adds blur but makes characters look a lot less aliased
Vignette: touch of darkness to the corners
now just a couple screenshots
edit: added tilt shift blur effect at the top. man this game has so much remaster potential lol.
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