I've played a lot of MMO games like you all here but I've been kind of disgusted with the way MMO games have been designed so I started making my own a couple years ago. Since this is a huge MMO community I value your opinions on what kind of things you like to see in a MMO Game and what are the things that immediately turn you off?
One of the big things that I revolved my game around was the "Multiplayer" part of MMO. Too often I play MMO games but it feels like I'm playing a single player game with some random internet people here and there. They aren't part of my game, just people to socialize and group with. My game is a sci fi themed game about trading and loosely cooperative events where the other players you are sharing space with in a city can all vote on outcomes and scenarios of how events unfold. Kind of a space opera. The major aspect of the game is that the other players around you are a significant part of your game, either as cooperative allies, strictly business partners or factions that need to be manipulated to gain advantage.
I would love to hear all your opinions on this kind of social interaction
My game is called "Barons of the Galaxy" can be found at:
http://baronsofthegalaxy.com/
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