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  1. #1
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    Default Naval Action - Apparently it's an MMO

    Had no idea until recently. Pretty similar to titles like Pirates of the Burning Crusade and Uncharted Waters Online. The biggest differences being that it's still in Early Access/Alpha and so is still missing features (or the features in the game are a WIP) and the game looks about ten thousand times better than any other Age of Sail MMO. And it has accurate damage models/physics/weather effects/etc... Essentially, it's a "Next Gen" Age of Sail game.


    Features (as they stand):
    -Overworld - huge and detailed map with tons of ports that can be captured by factions, have outposts set up upon them, stuff like that.
    -Basics of crafting - use resources bought from ports to craft components to further craft equipment and/or ships.
    -Basics of player economy - Currently, Ports produce goods by themselves, but it's up to players to distribute them and make things with them.
    -Conquest - Currently several factions (Great Britain, Spain, France, United States, Neutral, Pirates, and more)
    -Group play - Join groups with friends, participate in large battles (both organized via in-game event system, or spontaneous player-created events... such as when someone makes an attempt at port conquest.

    Coming soon:
    -Ability to build things in ports/outposts... I imagine that these will be resource producing facilities and similar things.
    -Better group features... within the next week or so, they plan to make it so rewards from missions are fairly distributed between all group members... right now it's essentially take turns completing missions with only one person (the quest taker) getting the "big reward." Though you still get experience, gold, and loot for having participated in combat.

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    Illgamez Insomniac Reputation: 26
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    I've been waiting for a new (and hopefully good) mmo like that. This makes me excited, have you tried it yet yourself Apoca?

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    Hello Captains..

    Those who bought the game before Nov 21.

    We have sent invitations to the Alpha to everyone who bought the pre-order before 21 November.

    If you have not received your key please contact our support forwarding your Paypal confirmation email as an attachment.

    Those who bought the game after Nov 21.

    We are planning to invite the rest of the buyers into the alpha once we rework the balancers, add more moderators and make the manual. This will happen in the foreseeable future, but we don't know when yet.

    p.s.we must add the usual statement - that this is an alpha sea trial. there is no content except for ships and combat and multiple bugs.
    It looks like a game he would play.

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    Quote Originally Posted by Grable View Post
    I've been waiting for a new (and hopefully good) mmo like that. This makes me excited, have you tried it yet yourself Apoca?
    Yeah, I've played it for a few hours so far. Mostly with a friend. The game is (in my opinion) quite impressive already, but it's still a massive WIP. The combat is pretty damn amazing, though, and if you decide to get the game you'll have to dedicate a decent amount of times to learning the ins-and-outs of naval combat. It's accurate enough to where you could read an old book of naval tactics from the 17-1800's and apply them in the game.

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