http://www.onrpg.com/news/editorial/...thoughts-2017/

Ragachak updates our thoughts on Paladin heading into the first official season of competitive play.

Paladins: Champions of the Realm was our top F2P game in 2016, and that’s well deserved. It’s a team-based, class shooter, with at present two game modes. There’s the Payload mode [which I hate!] and the Siege Mode, which has certainly improved since earlier versions of the game. The game has changed so very much, and I’ve been playing on and off since Closed Alpha. It’s been very nice to watch this game go from an unplayable dreck, to the far more enjoyable version that we have at our disposal right now. Is it perfect? Not even close.