Welp game is available but it just literally exploded again. Not enough servers and because of it people get to play the login game in NA.
Welp game is available but it just literally exploded again. Not enough servers and because of it people get to play the login game in NA.
Well, looking at different streams and gameplay of various classes, the combat seems pretty slow paced and boring. Hopefully we'll see more stuff you can throw in between doing your combo rotation at higher levels, but so far it doesn't look very promising to me.
Reputation: 162On top of the server issues it appears the game has machine translations going on, which really uh....spit son the whole 'hand crafted/fixed for the west" thing.
Like one guy posted an image of the level up pop up " You're now 5level"
Well that's early access. Don't know about the combat though. I never try to judge about that through another view. They just went down for emergency maintenance. Then I'm fine with either, action or tab. I played ffxiv and bdo.
Reputation: 162Well that sort of thing doesn't really need to wait for the player beta to happen is the thing. Maybe some accidental typos and stuff sure, those can sneak past an editor//Q&A team but just shitty machine translations is always a big red flag that the effort was low in regards to localization.
Well that should be the expectation of any early access game. I've seen more barebone early access game on steam before. Hell 7 days to die, when I played initially were blocks graphics with tons of bugs. They are expecting to release an unfinished localization product for early access. That's why it's early access.
The voice acting are decent, but when they are inside buildings sounds weird because they some reason have echo. The combat is slightly awkward but it's workable. My initial impression of this game is it's decent, but it is riddle with problems from server overload.
Remember the full finished localization for the game isn't released till 6 months later.
Reputation: 162Right, but the 7DtD team is a proper indie team that fits what EA was supposed to be but as time has gone on EA has become a range from teams like 7DtD who know what to do just lack the initial time and funds to go about traditionally, to stupid obvious cash grabs, and to lazy shit claiming to be earnest attempts that are just cash grabs.
Maybe there's some weird cultural gap that they don't get or understand that google can't really do a translator's job in full but I just can't believe a team as experienced and the size of Bless' would be that lacking in basic publishing knowledge.
Maybe I'm wrong, we'll see. But my skeptical optimism has been turned around pretty hard these last three or so weeks.