Well some good news, last night I finally got to the first dungeon and played smoothly for over 3 hours. Without as much lag the game core is not bad. I finally got a glimpse of how combat works in dungeon. First good thing about it is there is a dungeon finder but it's not cross server. They will need to fix this later. The second is as a tank at level 13 you only have 1 aggro skill... Basically killed stuff so fast that it didn't matter. Low level dungeons have no caps, only the end game dungeons do. The dungeon uses a bidding system for gears and roll for the highest. Next the combat essentially is tab target but at least it does not lock your character in place to use certain skills. It's still weird because you have to lift you hand up to use R,T, and Y to cycle through skills. I would suggest either macro these keys or bind them to something else. A weird bug I encounter is sometimes the skill will not make the character follow the enemy when they move. So you have to chase them a bit and reuse the skill.
Everything else become slightly better after the tutorial area which I am still sort of in even now. Have to see what endgame tanking and dungeon is like and how pvp works for guardian's.