Yea, it has been stuck at 3% 4 days after it released...
Really pissed of a bit since when an interesting game shows up no one either don't go to indiegogo much or wasn't advertised a bit to pull people in.
Well hopefully they can figure something out. Even if it becomes more of a side project for fun like ol' Gekkiju online was(miss that game) that'd be fine, or as a player at least. Hopefully they aren't in for financial trouble.