In an "oopsie" event an online game seller accidently posted the storyline and other datails for the next installment of Guild Wars: 'Nightfall', and of course you can come here for the juicy details that were documented before the web page was pulled offline.
The story line goes like this:
"When a corrupt ruler summons the power of an outcast god and infects the land with a creeping darkness, it will take a band of heroes to save Elona. Guild Wars Nightfall is the roleplaying game gamers have been waiting for – an intimate, heroic experience where your decisions shape your personal game experience and your customizable party becomes an extension of your character."
and now for the juicy details...
Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.
Two new professions: The Dervish, a scythe-wielding holy warrior and The Paragon, the guardian angels of the Elonian people. (attributes listed below)
4 new guild halls.
300 new skills.
250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.
Peerless online RPG action with no monthly fees!
Get ready for an exciting weekend of PVP action using the two new professions that have been announced!
New professions:
The Paragon
Leadership (Primary Attribute)
You gain 1 Energy for each ally affected by one of your Shouts or Chants (maximum 1 Energy for every 3 ranks).
Spear Mastery
Spear Mastery increases the damage you do with spears and your chance to inflict a critical hit when using a spear. Many skills, especially spear attack skills, become more effective with higher Spear Mastery.
Command
No inherent effect. Many Paragon skills, especially those that protect your allies or increase your tactical position on the battlefield, become more effective with higher Command.
Motivation
No inherent effect. Many Paragon skills, especially those related to Energy management or that inspire your allies, become more effective with higher Motivation.
The Dervish
Mysticism (Primary Attribute)
Whenever an Enchantment ends, you gain 3 Health for each rank of Mysticism and 1 Energy for every 2 ranks of Mysticism.
Scythe Mastery
Scythe Mastery increases the damage you do with scythes and your chance to inflict a critical hit when using a scythe. Many skills, especially scythe attack skills, become more effective with higher Scythe Mastery.
Wind Prayers
No inherent effect. Many Dervish Spells, especially those dealing with movement or cold damage, become more effective with higher Wind Prayers.
Earth Prayers
No inherent effect. Many Dervish Spells, especially those dealing with defense or Earth damage, become more effective with higher Earth Prayers.