Darkfall is a Next Generation online roleplaying game developed by Razorwax AS. Darkfall has all the features of its predecessors, meaning hundreds of combat skills/trade skills, hundreds of spells, hundreds of different monsters to kill, hundreds of dungeons, more magical items than you can shake a battleaxe at, vast wilderness, player owned houses and castles, and everything you expect from an online roleplaying game. Darkfall is highly geared towards player vs. player combat, and especially towards racial wars and player-run clans conquering city states owned by other player-run clans. Darkfall has no traditional character classes, and no levels. Our character advancement system is 100% skill based, meaning you learn a new skill or spell from an NPC or another player and this skill or spell is raised by being used. In effect this means that if you purchase the skill Swordsmanship from an NPC or another player, it is raised by wielding a sword, and fighting monsters or players with it.
http://www.darkfallonline.com
http://www.darkfallonline.com/news/index.html#20
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