I'm curious as to what everyone plans to be when they play CABAL in the final closed beta AND open beta. If you do not know all the jobs, then you should look them up on
www.cabalonline.net first before you post your opinion (just for a little accuracy and to know exactly what's out there). Personally, I am going to stick with blader as my main character. Once i hit level 100ish with my blader, i am going to start a mage and use it as an alternative whilst i level my blader. Here's my new order of class preference after i actually had experience with CABAL and not just impressions:
Blader>Wizard>Force Archer>Warrior>Force Shielder>Force Blader
and here's some reasons:
Blader- Bladers have very very attractive and high damage hitting skills. Their HP and defense are about average, so they won't die that fast, and their high evasion prevents them from taking damage at all. With an evasion buff when i was level 75, i would only get hit about 25% of the time. Their battle mode 2 is top notch, being able to pull off about 4-5 hits dealing 200-400 each in 1 second. Also, their special move, Crushing Blow, can deal about 800 at level 50, and when you hit a critical, it does about 4000 (at level 50)
Wizard- Wizards have nice freezing moves that can stop their enemy in their tracks and they have some super awesome AoE skills. They have a buff that boosts max hp and mp by 300 a piece and they can buff other people, not just themselves. Their special move, Elemental Festival, is a super awesome AoE skill that is very impressive when used on a mob of 5+ monsters
Force Archer- Force archers start off with the same skills as wizards, then they branch off into their own specialties. Like wizards, they have low hp, but they have better defense. They can buff themselves and others, and they level up GODLY fast. Their gun battle mode is similar to a blader's, the only difference is that it's longer range, but weaker.
Warrior- Warriors have the ultimate defense (even more than a shielder) and their skills do very high damage. They have high hp, though their evasion is a little lacking. Their Gmaster skill is a full area AoE skill and does overwhelming amounts of damage. In a pvp versus someone of about the same level, it will bring that person down to half hp. their second battle mode is a scythe. I do not know many details, but it does allow you to attack faster than with a greatsword/daikatana, and you can throw it.
Force Shielder- Force shielders have extremely pretty A master and G master skills that do 8 and 13 hit combos (something like that anyways). Their only downside is that you MUST get Blades of Judgement ASAP, which is (i believe) an A expert magic skill. Thus, force shielders require HIGH amounts of skill training. Their battle mode is a giant shield that can be thrown long range as a boomerang, and it does nice damage.
Force Blader- Force Bladers are not bad when it comes to stats and hp etc, however, their skills have very long casting times (especially later) and even compared to a warrior, they are boring. They have an average and balanced build, making them unable to be supreme in any one area. Their battle mode is strong, but i've heard that in order to use the cannon move you have to charge it up by using a few skills first. Also, they are the only battle mode that does not obtain a new, flashy weapon.