Gods and Heroes: Rome Rising™ is set in the early days of Rome's eventual march to greatness - circa 300 B.C. Rome is a City State still developing its military and cultural strengths and beginning to feel its ambition for expansion and conquest. To fulfill its goals Rome will strive to extend her borders and influence - creating enemies both near and far.
Gods and Heroes: Rome Rising™ offers vast persistent territory and hundreds of dynamically generated areas that span a wide variety of the known and Mythological worlds - offering a huge range of terrain types including cities, towns, farmland, forests, mountains, high-alpine artic regions, marshes, seashores, northern frontiers, islands, and Mythological Realms.
Action Combat System
Gods and Heroes: Rome Rising™ will implement the most visually stunning and visceral combat system of any MMOG. Our Node-Lock™ animation technology allows all characters - human, creature, beast - to execute real attacks and defenses and have them truly impact their opponent physically. As players progress in the game, they will earn and learn new Feats - attacks, defenses, and combat special moves - that come with their own unique animations. Enemies will also have a set of combat special moves that they will execute mercilessly to turn the tide of battle
Features:
The Gods, Creatures, and Monsters of mythology
Squad-based combat in which players hire, train, and lead squads of NPC soldiers into battle
Large scale battles where groups of squads form up into player-run armies
An intricate quest system with over 1,200 quests
A game-spanning epic quest path for every player
An action animation system delivering the most realistic and visceral combat action of any MMOG
Gauls, Barbarians, Samnites and more classic enemies of Rome
Dynamic Zone™ technology and hundreds of scripted adventures providing the best of single-player game mechanics - all unfolding in private, uncontested world-areas for individuals and groups to experience
Future game expansions will add new territory that expands across the map of the world - North, South, East, and West - adding new player races, mythologies, Gods, and creatures.