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Thread: GE Best group for pvp

  1. #1
    Shadowsworn's Sandwich Reputation: 35
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    Default GE Best group for pvp

    What do you guys think?

    I wanted my team to be Warrior Elementalist Musketeer.
    But some people say that elementalist sucks at pvp.
    And that's wizard better, and also that the elementalist own in faction war because the mass of people.

    What do you think about the best pvp group?

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    I heard Fighter, Wizard, and npc Catherine. You get her in a quest at like lvl57 or something. Never played myself though sooo. Guess we have to wait till we all get to play. Then we can find what we like.

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    Quote Originally Posted by Warlordrody View Post
    What do you guys think?

    I wanted my team to be Warrior Elementalist Musketeer.
    But some people say that elementalist sucks at pvp.
    And that's wizard better, and also that the elementalist own in faction war because the mass of people.

    What do you think about the best pvp group?
    That group in general just sucks ass for PVP. All you have are attackers, you don't have any support. Therefore you'll die in 10 seconds.

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    just balance your team ,like u should atleast have a tanker, attacker/nuker and a healer at ur team and thats the best bet i think

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    Hmm wat about..

    Fighter Musketeer Scout
    Fighter Musketeer Wizard
    Fighter Scout Elementalist

  6. #6
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    I'm going for

    Fighter, Scout, Elementalist
    or
    Scout, Elementalist, Wizard

    It really depends.
    Can Wizards buff others? Or only self buff.

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    Buff others

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    2 Grace and 1 Scout

    1.Get Grace to kneeling shot stance and use Execution Shooter.
    2.Change back to standing shot/double pistol stance to normal/skill attack.
    3.If the enemy come close, switch scout to trap stance and use Explosion.
    4.Repeat

    Remember to buff yourself.
    This works very well for me and I manage to kill 80% of the time.

    Or... You can make some kind of strategy with wizard. They got levitation stance to make them levitate so you cannot be hit by melee. Its good vs group that doesn't have any range characters(ex. 2 fighter, 1 scout).

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    Quote Originally Posted by *vash_the_stampede* View Post
    just balance your team ,like u should atleast have a tanker, attacker/nuker and a healer at ur team and thats the best bet i think
    I've always wondered why people think there are "tankers" in PVP, any smart person would ignore the "tanker" and go for your healers first.

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    Quote Originally Posted by Arri View Post
    I've always wondered why people think there are "tankers" in PVP, any smart person would ignore the "tanker" and go for your healers first.
    That's why elementalist would blow in pvp.

  11. #11
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    Quote Originally Posted by Introverted View Post
    That's why elementalist would blow in pvp.
    Elementalist sucks, you might wanna go for a class that can damage and knockback a whole group. Grace Berneli shotgun stance(normal AoE) and there was a skill that knockback all players.

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    Quote Originally Posted by M1nGs3N4yuk1 View Post
    Elementalist sucks, you might wanna go for a class that can damage and knockback a whole group. Grace Berneli shotgun stance(normal AoE) and there was a skill that knockback all players.
    Are you ******ed? I was saying they would suck. "Elementalists would blow", DUH. Who cares about pvp anyways, it sucks in every game. It's always unbalanced, little to no skill. People flock to the same exact build or have really good items that make them better.

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    i would go for : fighter, fighter and wizard.

    both fighters diffrent stance:P 1 with shield and the other with a sword in right hand and gun in left hand:P wizard just keep buffing and done.

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