Whoever said this game was going to be short? The graphics aren't even bad. Not that much of a difference from Oblivion.
Features of Two Worlds.
* Offering a freedom of choice unseen in other Role Playing Games. The world literally comes to life as it immediately reacts to the player's actions and changes accordingly -offering new and exciting challenges.
* Strong, non-linear storyline. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests.
* Spectacular and dynamically choreographed fights. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences.
* Free and unlimited character development. Players can experiment with different careers and even reverse their former choices with the help of "career changers".
* Animals to be ridden on. Players can travel and fight on various animals from horses to tamed lizards and beasts.
* A choice of traps and snares are at the Player's disposal making the gameplay both rich and flexible.
* Huge variety of items to be found. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect.
* Wide range of beautifully rendered terrains: from high mountains to seashores and deep caves with all of the locations featuring ultra sharp texturing and stunning design.
* Hyper-realistic tree physics and sophisticated weather system make the world come to life as has never been seen before.
* Advanced Artificial Intelligence that manages group behaviour of large virtual communities.
* Up to 8 playersin the multiplayer mode.
* Symphonic music to make the experience more emotional and memorable.
* Extensive usage of Pixel Shader 2.0 and 3.0, HDR, multiple materials and unique shadow engine to ensure the best visuals possible.
Sounds like its going to be good to me.







