The interface is exactly like conquer. But I like Zero for some reason... I cant put my finger on it. Just try it out for yourself. You can get to level 50 in a couple of hours.
The interface is exactly like conquer. But I like Zero for some reason... I cant put my finger on it. Just try it out for yourself. You can get to level 50 in a couple of hours.
I found it got boring fast, alot of pppl with like 800+ potency so u get abused by that, your mets get looted x . x
Quit at lvl 131
Its the kind of game you don't actually play. I played for like...45 mins - 1 hour. And most of the time, all I did was watching my mech autopiloting. I got to lvl 35 so I may not have get to the point where it gets fun, then again even if its not a grindfest (which I usually like.), this game didn't appeal to me at all. The ONLY feature I liked was the XP skills which allows you to pwn for a minute or so when the meter fills up.
I like it too somehow, I have played CO and EO for such a long time, but I think they cannot be compared to Zero Online (altho they are pretty same).
This game is only like 2 months old? And the cash shop isnt in yet. Yet, it still have alot of interesting features IMO, such as evolution of our unit(robot/character), core system, potency (Your gears matter alot), Autopilot-system (I dont know is this a good or a bad thing), and you can do alot with your meteor (such as upgrade your warehouse to have more space, lvl up and decrease the lvl req of the item. By lvl up the item I mean eg. you have a lvl 110 spear, use the meteor and you will make it to lvl 120 spear. and of course you can upgrade your items +x with meteor).
Theres also marriage system, item identify system, item combination system, item socketing, open pvp and funnel system. Funnel is kinda your pet, you get your first funnel at lvl 100 and second at lvl 145. Funnel is a little plane that flies near you and help you attack, it also boost up your att and def and you could transform to your funnel (by pressing alt + V) to lvl it up.
Reputation: 6wow, for a game with mechs, it sounds boring.![]()
It is boring, ive played all TQ games for a long while. Zero Online is no different, same + system, quality of gear, mets , dbs , (Acedemy member) like blessing or godsblessing off crazytao.
Your constantly abused by the highest ppl with 800+ potency. You get pked randomly and your mets get looted
lvling is fast so the game isnt really a challenge, The pk System sucks...just jump on screen with Nebula crash and u basically win.
Overall the game is really no different to other TQ games...just with mechs...Wooo ¬_¬
Reputation: 6no point to the game its just like CO just grind ur way through
not much of a story based
all of tq's games are like that.
tons of effort for little reward. i havent played this yet but i played CO alot and played eudemons... this game sounds exactly the same.
that in itself made me not want to play it.
al TQ are the crappiest company for customer support (unless you buy 500 bulk DB's, if you do that they will like the shit out of your ass and call it strawberry ice cream)
Reputation: 317Actually is this game already atleast 4 years old >.> i seen it 2 years ago on the old site and it was supposed to be Closed beta around that time.