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Thread: More games should have 'botting' system.

  1. #1
    Power_Gamer_6's Pick Reputation: 21
    quickhand's Avatar
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    Default More games should have 'botting' system.

    Now, before you flame the hell out of me.Atleast listen to what I have to say FIRST.

    As you all know and have experience, some games are quite enjoyable but the grind from some of them are simply put; pointlessly long.Now I'll know some of you will counter with thing like.

    1.If they don't have the time to train their characters, why should they deserve to play anyway? (or something like that)
    Some people do not have as much times as other people.They do not want to spend 6+hours a day just to gain one level.Just because they can't play as much as other people shouldn't mean they should have the chance to experience those high level character.

    2.Botter ruin the games.It make the server lagg,ects.There should ALWAY be more than one server to prevent this from happening.And if the gm or designers are doing their job good.It shouldn't happen at all.

    3.Your grammar suck!
    Well, it might not be the best.I atleast try my best.


    My ideas is that the 'botting' system should be BOTH a benefit and a handicap to players.

    The Benefit

    *The players will be able to gain exp even when they're not playing the game.

    *That about the only benefit I can think of.

    The Handicap

    *Players using the 'botting system' can not loot anything.Thus they are behind in making money ingame.

    *Players can only use the botting system for a period of times.This to prevent overly useage.

    *Players who used the 'botting system still gain EXP, but are much slower to level than regular playing characters.

    As you can see,the handicap outweighted the benefit in heaps.I think this should be put in some of the future games.

    This is purely my opinion and suggestion.You are free to crit. me.

    But used your reasoning too, as to not sound and make yourself look like a fool.

  2. #2
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    I like the idea, but most developers would think there is MANY cons to this, as well as most players.

    Good to think on the other side though.

  3. #3
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    I dunno, I think botting systems would take the fun out of the game. Too many people would abuse and take up xp areas and such. Look at GE. Even though their botting system has limit (apparently after a while of non activity a GM comes and boots you) it still kinda fails. I don't really mind the grind as long as you have friends to talk with. Plus it's really annoying when you're trying to talk to someone and find out it's a bot.

  4. #4
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    I thought the whole point of "playing" a game is that you do actually "play" it...

    The problem lies not with if people can bot or not, it's how people get EXP.

    MMOs are just becoming a generic "Click the monster and wait for EXP" template but they change the models every now and then. There are games unlike this of course, however they're mostly a minority in the mmo world.

    However, there are some upcoming games which are proving different. I look forward to this, just as everyone else does.
    And if the cloud bursts, thunder in your ear.

    You shout and no one seems to hear.

  5. #5
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    If you don't have time, don't play the game. I don't have alot of time ATM and as such, my gaming time is lacking. I don't want to bot my way to lvl cap.

  6. #6
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    Few reasons why this is a HORRIBLE idea:

    1.More than half of game's populations wouldn't be playing the game. They would leave their chars on for months and come back then.
    2.When they come back and they are full lvl, how the hell are they gonna get items if they didn't pick up any money or items.
    3.This game would be 100% carebarish because obviously the game wouldn't have that good of a PvP(world pvp) because people would complain for being killed while not being here. And if those people have pvp protection(those who aren't loged on), then pvpers would complain because they can't kill anyone.
    4.This game wouldn't be p2p because I won't pay for my comp to play a game for me. Games are supposed to be fun.
    5. People would grow selfish and even if you limit this "botting" for a few hours, they will want more because some will say "We're casual gamers".
    6. You'd never know who to party because no one would answer you if you asked them to party.
    7. Game would turn into a big mess because of lag.
    8. The code for this kind of bot would take years to develop. You'd have to develop an AI for each area, for each class, and for each skill and mob.

    I could keep going but it's useless. This idea clear out SUCKS.

  7. #7
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    Quote Originally Posted by Seeric View Post
    Insert long rant.
    Everything that he said, but with more swear words. Botting systems are terrible implementations and will only water down MMORPGs more than crappy grindfests.

  8. #8
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    If its possible for a botting system to be implemented in a said game, then Yes, it should have it.
    But games that are possible to bot in are also games that have no skill other than point and click, and its not something I would really waste my time on. So it kind of defeats the purpose in a way.

  9. #9
    Power_Gamer_6's Pick Reputation: 21
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    Seeric, you made a very good point. *claps claps claps*

    It was just an idea poping into my head.I thought it would be good to see different people prospective on this.

    I just don't know, some games really are fun.Just that the horrible grind in them ruin the experience a player feel from them.

    All in all, I just wish there will be more of a fun than a grind in any future games.

  10. #10
    Lives in City of Zeroes Reputation: 106

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    Syetactic you make some very good points. However, a few issues still remain. One such issue is the issue of the community. While Grenado Espada may have an active high-level community (I have never played it myself, but I'll take your word for it), this would most likely not apply to the community found in most games (both f2p and p2p) and as such many games would simply fail either on the community end or on the actual profit end due to overuse of botting. Another important point of debate is when you said most players would choose to start at max level if they could. While this is most likely true, what this actually implies varies greatly from game to game and especially from player to player. For hardcore gamers this would most likely not pose much of a threat since from experience they can adapt quickly and while every mmorpg has a twist or two to set it at least slightly apart from all others, tey really all play the same basic way. However, botting, at least in the scenario being discussed, is targetted at casual gamers. If you throw a casual gamer into a game at max or near-max level where you only get a handful of skills (and even then there is skill and stat distribution to worry about) there isn't too much of a problem, but if you give that person a game like WoW. FFXI, or even lower ranking games like Rappelz that have 20-50 or more skills per class that person is going to have no idea what to do. This leads to my earlier statement that the person would perform horribly in any party-based PvE content and any solo or party-based PvP content (even in games like Guild Wars where the max level is ridiculously easy to reach and you can even start at the max, the time it would take to adjust and very gradually improve just isn't worth it, being strong but not being able to do anything properly can be just as frustrating as a long grind). Also, as I have stated before, if a game's grind is so bad that it makes you want to quit despite any future goals and despite any previous playtime already dedicated to it, than either than game is poorly made or it simply is not your type of game. A final issue has already been addressed by a few other posters. By allowing botting, you give developers an excuse to cut back on innovation and leave out any decent content outside of the endgame. While Im sure there would be a handful of developers that still try something innovative and put ocntent throughout their game, most companies make mmorpgs purely for money and if they can make just as much of it with a lot less effort, they will.

    That being said, your post did give me an idea for a plausible botting method (although if anyone wants to shoot down this method by all means do so). I'll label it a "trial-bot". Basically, a trial-bot is like getting a gameplay trial. It will work, but only up to a certain level (most likely the end of the main newby area, so the first 5-10 levels generally since after this point is where the aspects of games that make them unique start to come into play usually). This could be good for several reasons. First, veterans of the game could simply use it as a way to skip the most boring newby levels for any alts they create. Second, people interested in the game, but not too sure about it, could simply watch their bot in combat for a bit and keep the game minimized most of the time so they can get a feel for the game without needing to actually play through the whole newby area (these would also be veteran gamers, but ones that have no actual experience with this particular game). Finally, it could be used to give casual gamers a sense of casual-ness to reel them in just enough to get them addicted (a bit on the evil side, but itworks). On an interesting note companies could also use a "trial-bot" as a trial for an actual botting system where if people actually enjoy the botting they can buy it per hour from a cash shop after the newby trial bot period is over. This would generate good income from the company and allow people who like to bot (and who are willing to spend a bit of money) to do so without completely ruining the game's community since not every could afford to or desire to bot nonstop or at all (personally, I am, for lack of a better word, morally against such a thing, but it seems effective enough).

    P.S. sorry if this crits you again Attila

  11. #11
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    Quote Originally Posted by Greed View Post
    My God Seeric... You write more than Hein and his posts are fricking books D:
    Yeah, I try to address and explain every single point (and go off on tangents from time to time) so I tend to get a bit carried away

    At any rate (and I'll try to keep this one short-ish for everyone's sake), I do like games with a fairly high exp rate. These types of games generally have you progress at a fast enough rate that each day brings at least something new while at the same time you don't hit the end too fast. The only games of this type that I really don't care much for are the ones where the exp rate is ridiculously high, but so is the level cap (1000+ for example). In these types of games stats accumulate so rapidly that a few points per level and a new abilitiy every 50 levels really makes it feel like you have only made any progress at all after 30+ levels (which, if you think about it, generally equates to only about 3 levels for most games in terms of actual power increase so the grind is just as bad). However, when good exp rates are handled correctly, or when some skills/stats level up independent of others (think Rappelz with less grind) a game can be great for all types of gamers without requiring bots (sadly, I think this is pretty much as short as it can get for me).

  12. #12
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    I kinda like the idea but I think it messes with the community a little
    Like not eing able to talk some people D: It gets kinda boring
    But I think its kinda cool with the ideas you have for it

  13. #13
    Cingal's Collar Reputation: 14
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    Having a bot in a game will surely help those who want to play but cant due to hectic schedules. But I think its really not a good idea cause the cons is much greater that the pros. Besides, the community will die if there will be a bot system in a game. Everyone will bot instead

  14. #14
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    Quote Originally Posted by quickhand View Post

    1.If they don't have the time to train their characters, why should they deserve to play anyway? (or something like that)
    Some people do not have as much times as other people.They do not want to spend 6+hours a day just to gain one level.Just because they can't play as much as other people shouldn't mean they should have the chance to experience those high level character.
    they deserve to play,but they dont deserve to get high lvl as fast as others.
    its very simple, RPG is meant to be a time investion, u get what u work for...
    u are trying to evade that simple fact.

    dont have much time? ok,it'll take u 4 months instead of 1 to get to high level. i see no problem with that,and i also have few time to play.

    that kind of players need more dedication and perseverance, by botting you are only encouraging a lazy-bum style of playing,that doesnt benefit any side. sooner than later u'll see high levels that know shit of game mechanics,total wastes in parties and in general good for nothing.

    Quote Originally Posted by quickhand View Post
    2.Botter ruin the games.It make the server lagg,ects.There should ALWAY be more than one server to prevent this from happening.And if the gm or designers are doing their job good.It shouldn't happen at all.
    more than that,botting absolutly ruins the economy of any game, for botters and non-botters alike.
    only due to that,its perfectly understandable that botting is prosecuted and punished.
    Quote Originally Posted by quickhand View Post
    3.Your grammar suck!
    Well, it might not be the best.I atleast try my best.
    dun worry,mine is worse
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  15. #15
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    ^Agree

    I mean, how will you be "Skilled" in a game or at least known wtf are you doing if you bot?

    MMORPG's are supposed to be a learning process of newbness to leetness(lol, even tho MMORPG's nowadays are so alike that its not entirely true)

    Nothing beats a well achieved ingame Character out of our own "sweat" & "Love" xD

  16. #16
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    What happened to you during the time you were gone? I think quicky got alienated.

  17. #17
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    Botting system? No...
    They could make 2 channels for a server. One for botting and one for playing.
    If you play on the botting channel you get HALF the xp.
    And if you play on the non botting you get full xp, and there are many 2xp events =3
    So people can keep up with each other.

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