1stly I do not know wat is VBgore so u have to explain that to me.
But ill still explain the economic side to you.
Economy.
The economy will be located in towns, cities, anywhere else where no battle accures.
This economy will have normal thing like trading selling and buying of items in-game.
The each town has its own special produce.
So that this will create a trading effect every where in the game.
With this we have stocks and share which will be control on the ppl's production and sales.
Farming, minerals, lands, and buildings.
And in each town there will be a 'king' or 'president'
Going to in depth about this king or president.
When the game is started the will not be suddenly cities and buildings.
People will have to group together in a maybe Party, or guild, clan, so-on so forth.
They will have to build a community.
The more people they have the more bigger their town gets.
A town may consist of all the players wanting to fight their town will grow but
not as fast or not as "rich" like the other ones who have ppl who fight and ppl who dont.
Lolz ahah yeah i know wat u mean.
Well yes i do not know how to program.
But I'm approching this another way.
rather than me making the game.
I would rather sell my idea and get the money to hire ppl to do it.