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Thread: Quick Question regarding Cabal Online...

  1. #1
    Luigi’s Pizza Reputation: 10
    Verzonski's Avatar
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    SEA version ? Haven't Close Beta / Open Beta . If u want play or wait , here is the link :

    http://www.cabalsea.com

    Hope i can help =)

    P.S : I not sure got ip blocked or not .

  2. #2
    SuperKenshin's Servent Reputation: 12
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    I thought they all block IP's out of their area's as part of their contract agreement with the Devoloper (apart from during testing phases it seems they let everyone play then lol) Well yeah its an Ok game not all that good to be honest i felt that the maps where very small which caused problems on crowded servers. I tell you people that complain about having to wait for a local version of cabal should think they are lucky im still waiting for a European based Silkroad lol the Joymax servers suck realy bad lol/

  3. #3
    Dante’s Inferno Reputation: 10

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    The small maps are (probably) intentional, since starting with lvl 95, "non-PK" channels don't mean anything. And you can't really have a lot of PKing if people don't run into each other...

    For the same reason, they don't have any bosses in public maps before lvl 95, and boss respawn times are counted in hours. The rare instance dungeons have bosses as well, but they are virtually impossible to solo until you're like 5000 levels ahead of the monsters there. The "bosses" at the end of the common instance dungeons, on the other hand, only drop garbage, and some of them are rather imbalanced (like the first two(?), that one-hit everyone, no matter the defense, hitpoints or level).

    In pre-95 maps, they have a few quests that basically require KSing. It's easy to assume they kept the small maps there as well to encourage KSing in crowded areas, as a prelude to the PKing at 95+.

  4. #4
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    Quote Originally Posted by Kargor View Post
    The small maps are (probably) intentional, since starting with lvl 95, "non-PK" channels don't mean anything. And you can't really have a lot of PKing if people don't run into each other...

    For the same reason, they don't have any bosses in public maps before lvl 95, and boss respawn times are counted in hours. The rare instance dungeons have bosses as well, but they are virtually impossible to solo until you're like 5000 levels ahead of the monsters there. The "bosses" at the end of the common instance dungeons, on the other hand, only drop garbage, and some of them are rather imbalanced (like the first two(?), that one-hit everyone, no matter the defense, hitpoints or level).

    In pre-95 maps, they have a few quests that basically require KSing. It's easy to assume they kept the small maps there as well to encourage KSing in crowded areas, as a prelude to the PKing at 95+.
    You could make that sound pretty funny if you nutshelled it.

  5. #5
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    cyber7chink's Avatar
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    Quote Originally Posted by WHY??? View Post
    Besides for OGplanet's upcoming Cabal, what other Cabal doesn't IP Block US and Canada?

    EDIT: I know I should've posted in the Cabal section but I wanted a quick answer and not a day or two. Flame away if you want....
    OG have not stated if it will IP ban or not. They will not post this till after CB phase is done. Since its a US/NA specified lacalized client, the developer will force an IP ban.

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