
Originally Posted by
cyber7chink
I rather have non-linear enviroments with storyline based quests and non-linear side quests.
What you are talking about is kinda odd since every story driven MMO has linear quests. Whats the use of a MMORPG witout any history or story? All you have is a engine, enviroment, character, and classes. You might as well be playing a player created NWN mod.
You will have MMORPGs that have quests not related to the storyline, but I have never seen an MMORPG that has no storyline or quests related to the storyline. There may be few and far between, but still story is always a must to the RPG element to an MMORPG.
Now, non-open maps or open enviroments that have walls and herd you in a general direction are not my thing. I do not like non-open linear worlds.
Some of what you say is somewhat moot when its applied to MMORPGs.