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Thread: DDO: We dont need no stinking instances.......

  1. #1
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    Default DDO: We dont need no stinking instances.......

    So many people ***** and whine about DDo being all instanced, and you have to grind those instances to get any levels. To those people, I like to give them something that proves they are wrong.

    Waterworks
    Entrance: The Harbor
    Level Range: 1-4
    Explorer Points: NONE
    Rare Encounters: 6
    Slayer Cap: 400


    Experience Breakdown:
    Rares (2,250xp)
    Har-har, gnashtooth shaman - 250xp
    Yiley, tunnelworm shaman - 250xp
    Dhulokk, troglodyte adept - 250xp
    Ecru, spider recluse - 250xp
    Gnarkill, troll butcher - 250xp
    Crumble, forlorn rust monster - 250xp
    Completion: 750xp
    Slayer (3,507xp)
    10 -- 75xp
    25 -- 130xp
    50 -- 225xp
    100 -- 437xp
    200 -- 870xp
    400 -- 1,770xp
    Total Possible Experience: 5,757xp



    Cerulean Hills
    Entrance: The Harbor
    Level Ran

  2. #2
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    For those of us who don't play DDO, can you put this in perspective? How much exp do you need to level up at lvl 1? lvl 50? Cap?

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    Quote Originally Posted by .Katie View Post
    For those of us who don't play DDO, can you put this in perspective? How much exp do you need to level up at lvl 1? lvl 50? Cap?
    DDO levels are different than your typical MMORPG.

    ATM there are 16 levels in DDO (mod 6 update). These levels translate from the pen-n-paper RPG (actually its an "adaptation"). In DDO you do have "ranks". Each level is broken down into ranks. After reaching the next rank, you gain actions points that can be spent on class/racial traits. After so many ranks, you level up.

    So in MMORPG terms, ranks are actually levels.

    1 0
    2 5,000
    3 20,000
    4 50,000
    5 90,000
    6 140,000
    7 200,000
    8 270,000
    9 350,000
    10 440,000
    11 550,000
    12 660,000

    Based on the manual (pre-module 6).

  4. #4
    Norrin Radd's Nerd Rage Reputation: 15

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    And what are you trying to say with this??...

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    Thanks for that, it helps to see it in context. Definitely proves your point too- (I'm assuming these are non-instanced areas, of course xD)..

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    Quote Originally Posted by drachir View Post
    And what are you trying to say with this??...
    He's trying to tell you that even with a good guild and compassionate people helping you, that you can't reach max level in DDO from non-instanced environments. Sheesh, try and pay attention.

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    another thing that lots of people dont understand is that ddo isnt your average mmo where you go in a forest kill x ammount of spiders and wolves and lvl up like 5 times in 10 minutes.......this game takes patience and people that enjoy a good storyline to play it so that way you can play through quests and such

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    Some instances are nice... but..
    I dont think it fits here..

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    Marios's Mustache Wax Reputation: 10

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    Going through figures hurt my head, and the way you present them making it worst. The way I see it, until Turbine get their ass together, and put some worthy reward for open area adventure. People are going to grind on dungeon because it's the most rewarding way to level. When these people get bored, they're going to ***** and quit. There's nothing you could do. Show them x figures and tell them it's comparable is not going to be helpful. While you're at it, make sure Turbine remove instance restriction for these zone. Many people are getting fed up with only able to see your own teammate in a suppose "open" area. You do work for Turbine, or am I talking to a brick wall here?

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    Quote Originally Posted by hyarume View Post
    Some instances are nice... but..
    I dont think it fits here..
    How does instances not fit the D&D universe? Modules (short D&D adventures) = Instances.

    D&D is not really a MMO type game, when you sit down to play a campaign or a module, you sit with a few friends and a DM. That translates to instances in the MMORPG genre. But as they have to appease all types of fans to succeed, you will need more than just instance to become a MMORPG, so the "Wilderness" settings were created.

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    Link's Dirty Sock Reputation: 9

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    Is it free2play now or is it still p2p?

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    Quote Originally Posted by iicimy View Post
    Going through figures hurt my head, and the way you present them making it worst. The way I see it, until Turbine get their ass together, and put some worthy reward for open area adventure. People are going to grind on dungeon because it's the most rewarding way to level. When these people get bored, they're going to ***** and quit. There's nothing you could do. Show them x figures and tell them it's comparable is not going to be helpful. While you're at it, make sure Turbine remove instance restriction for these zone. Many people are getting fed up with only able to see your own teammate in a suppose "open" area. You do work for Turbine, or am I talking to a brick wall here?
    I love trolls...lol.

    I dont work for Turbine, but I had a contract with him at one time......

    Rewards? Do you even know how the treasure system works in this game? Nope......

    Within the wilderness, I dont know what your talking about, but you do find other people (not within your party). There is even a Wilderness with open PvP. So, please tell me what you are playing?

    Quote Originally Posted by Dhakkon View Post
    Is it free2play now or is it still p2p?
    Its still P2P, sorry. They do have a 2 year anniversary special. If you pay for 6 months, you get each month for $9.99/mo.

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    Quote Originally Posted by drachir View Post
    You adressed this to all people complaining about the DDO grind. The fact is I have never seen anyone complain about a DDO grind. This results in your post being completely pointless.
    The complaint was about the instances? Did I say anything about grind as in leveling? No... I was talking about grind as in repeating certain instances.....AKA instance grinding.

    Please place foot in mouth and hop into bag of devouring I have placed at your feet.
    Sorry, my fault... its comprehension you are a failure at. Want proof, please look through these forums for it. You find it everywhere.

    As of now, hop into the bag.....no need to mumble on the way. I wont understand anything you have said, your foot is in the way.

  14. #14
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    I really dont like the 3rd edition rule set. I will buy the game again, try it maybe next month. They ve really expanded alot of the content , made improvement according to thier site and the boards are tamer now.

  15. #15
    Norrin Radd's Nerd Rage Reputation: 34

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    I would have to quote this whole thread just about to show why some of this doesn't make any sense so bare with me:

    1. DDO is dubbed as an mmorpg. Instances KILL the mmorpg immersion. They take what could be a huge exciting world and break it down into a room based type of mmo. It is more like diablo 2 than an true mmorpg.

    2. So what if you justify the instancing based on what a DM does in pen and paper. If anything, this proves even more so that instancing is detrimental to the mmorpg aspect. I say this because in the pen and paper D&D that I am used to, campaigns are done in an open world. You can go anywhere and meet anyone. A good DM continues the story by leading you as well as adapting to your decisions. Also, within this campaign world, it is generally played over multiple sessions until your character dies or whatever rules/goals you set.

    Conclusion:
    1. The main point is that you need to decide for yourself if you can cope with or even like the instancing in DDO. If you like the game, play it.

    2. I personally think the instancing kills the game for me. I felt isolated in a game world that I expected and hoped to be an open world mmorpg. The pen and paper rules can be easily adjusted to accommodate an open world, but they were not for this game. To me, the game had great potential, but overall is a fail.

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    I've played the game, and it prob was good. But i didn't like it, got bored real easy, in the beginning allot was party based, now you've got the solo option. But i still didn't liked it. I had the feeling it was so small, don't ask me why tho.

    The thing that i did love was the battle system, it was fun.

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