What are your three favorite features for a MMO?
1. I really like skill based MMOs, like Asheron's Call or Ultima Online. Levels are good too, though
2. Open world, I don't like instances everywhere except for dungeons or raids
3. Crafting, I really like a good crafting system...especially one like Lord of the Rings Online where I can craft the best item instead of having to raid for it.
And what are your three least favorite features in a MMO?
1. Mindless killing, with no explanation of why I'm killing a bunch of wolves. I like games with quests (or sometimes called tasks as well by some people) where the guy gives me the story of why I'm killing those wolves and then I get a reward at the end for it.
2. Too many paid for expansions, which is why I never got into Everquest (I did play this for a few months) or Everquest 2...just way too many expansions. I like Eve Online's expansions, not too many and when there is an expansion it adds A LOT to the game and its for free to download and use.
3. And my least favorite feature of MMOs (some may like it, I don't)...is PvE raiding, I really hate having to do raids to get the best equipment. I've tried raiding in EQ for a short time and WoW raiding for a short time...and I just don't like it at all. I would rather do crafting, exploring or PvPing.
So, what are your favorite and least favorite features?







O.K. well I don't have favorite features per say but I have favorable aspects of one. Really it's just a matter of "Does this game have the x-factor?" Will it keep me playing for a really long time? If it is then it's fun & worth my time.

