New Artificer Class! -- A blend of Rogue and Arcane classes, the Artificer uses specially created weapons and mechanical pets to challenge their foes
New Artificer Class! -- A blend of Rogue and Arcane classes, the Artificer uses specially created weapons and mechanical pets to challenge their foes
In the Edge of Darkness, players are tasked with defending the Goddess Statue against waves of sinister monsters who grow increasingly stronger as time progresses. The bravest Dragon Nest heroes will want to bring companions along to conquer this challenging encounter.
Gamania Digital Entertainment is holding the first ever Gamania Game Show (GGS) in Taipei, Taiwan on September 8th and 9th, where it will be highlighting four upcoming self-developed titles slated for completion in 2012.
Certainly the biggest surprise of PAX came from my visit to a small booth stationed just outside the Press Room, called Dungeon Overlord.
The Artificer is a tough being to pidgeon hole with typical MMO terminology. Maintaining a healthy mix of rogue, arcanist, and Megaman, The Artificer can keep any opponent guessing in combat. They also use a permanent pet!
The Lord of the Rings: Rise of Isengard is set to launch September 27th and there is A LOT to be excited about with this expansion. What really stood out is the sheer amount of effort put into the new worlds built for this expansion, Dunland, The Gap of Rohan, and Isengard.
The sheer scale of the encounter felt amazing, the developer assured me that the content would always be challenging no matter how many players were involved. This is due to the dynamic scaling implemented into the public encounters.
RiotBrackhar gave our team some tips about what works well on Dominion. The map is shaped like a massive doughnut with a jelly filled goodness pack in the center known as the Storm Shield and sugary morsels placed in a triangle to boost speed.
Their PAX presentation changed everything for me. Martin Harsheim Bruusgaard, Lead Designer and awesomely named guy from Oslo, Norway gave us a presentation that burned into my retinas.
Spunkify got to play Blacklight Retribution for the first time in a PvP match versus 9 other attendees at PAX while I got an indepth interview with the dev (look forward to the video!).
Rusty Hearts is now geared up and ready for Closed Beta phase 2 and the changes made between phases felt fantastic. The global hub towns are much smoother with fewer warp portals ensuring less loading time.