Everspace 2 won’t just have new, gorgeous graphics when it goes live. It will also have a persistent, larger world, as well as a vast selection of ships: Over 100 of them! The game’s campaign will be about 20 hours as well, and continues on as a clone pilot from the previous game. Fans of the Everspace franchise should also expect a few familiar faces to crop up across the sequel. he creative team took inspiration from sci-fi film classics like Blade Runner, The Sixth Day and video games like Detroit: Become Human, which all deal with the subject of what it means to be human.
The idea is that Everspace 2 will be far more lively, making for a more enjoyable experience overall. Outlaws will be forming clans, and they will differ from one another for that extra bit of immersion. Everspace 2 should feel like a space opera, with plenty of action and drama to go around. Early Access is presently scheduled for September 2020, and the full version for PC, PS4, and Xbox One for the second half of 2021. It’s also important to note that Everspace 2 has reached more than 60% of its goal already, and interested backers can check them out on Kickstarter.
Michael Schade, CEO and co-founder of ROCKFISH Games discusses the EVERSPACE 2 campaign:
“In developing the campaign, it was particularly important for us to not only pick up the story from the acclaimed first part of the series, but also that our characters gain more emotional depth and multi-faceted motivation. We put a lot of time and effort into the storytelling and also have support from top storywriter Joshua Rubin to ensure the narrative quality of the 20-hour campaign to reflect our increased ambitions. In addition to the much more extensive story in an open-world, the role-playing elements and the loot system, one of the biggest features in EVERSPACE™ 2 is the modular system for an almost infinite number of different player ships that still don’t look arbitrary and also offer different playing styles and extensive customization options.“