Karma Operation Barbarossa Interview: Looking at CBT2


INTERVIEW

KARMA: Operation Barbarossa is an upcoming MOFPS developed by Korean studios, Dragonfly, Futureport, Blueside and will be published by ijji for North America and Western Europe. With already a few online shooters in its library of games, including Soldier Front, A.V.A and Genesis A.D, why did ijji decided to host KARMA? What differences will KARMA feature which will blow its competition away? Let's find out.

Grand Fantasia Interview: Evolutions and Revolutions in a Fantasy World


INTERVIEW

They always say that a publisher cannot control the success of a game. Aeria is an exception. The company is known for the quick updates and its fantastic events. Grand Fantasia, one of their most successful titles, is a wonderful example. New features are being released very often and amazing events are not uncommon. Moreover, the release of a Portugese version of Grand Fantasia on August 11 will become a new milestone for the game. The constant updates made us wondering if anything big was going to be released soon. Aeria revealed some interesting facts and information about some new features. Find out more by reading our interview with Fenryr, the Product Manager of Grand Fantasia.

Heroes of Kungfu Interview: Kung Pao Browser Game!


INTERVIEW

Heroes of Kung Fu is a martial arts, browser based game from WebMMO that's been operating for about half a year. We here at OnRPG had the chance to check up on the guys behind this latest martial arts online game. Here's what they have to say about the game.

City of Heroes Dev Diary – Electric Control


INTERVIEW

Our good friends over at NCSoft sent us over the this Dev Diary for exclusive first publication! It talks about the design process that has resulted in the amazing looking Electric powers in City of Heroes.

Excalibur Online Interview with Executive Producer


INTERVIEW

Hello ear lenders! I'm the Executive Producer for Excalibur Online, which means that I oversee the development of the game on behalf of Omniverse Games. I am also the primary point of contact between our developer and co-publisher, Radiance Digital Entertainment. My experience in the game industry goes back well into the days before Camelot - I was part of the original PlayStation launch team with Sony, and before that with Sega for the launch of the Sega CD. Since then I've worked with lots of publishers and developers, and in the last few years I've become very involved in the MMO space.

The Secret World: “It’ll be a sh!t game, don’t buy it.”


INTERVIEW

Conspiracies... myths... half truths, careful lies and dark places. All of these are in The Secret World. All myths are true, for a given value. All conspiracies are being played out by the major factions, so long as it suits them.

Cabal Online Interview: Secrets of the Radiant Hall


INTERVIEW

Cabal Online has been operating recently celebrated their 4th year anniversary and in conjunction to that they released their latest patch, Secrets of the Radiant Hall. We got the chance to talk to them regarding about this update.

Alliance of Valiant Arms Interview: Not Just About The Pretty Graphics


INTERVIEW

Alliance of Valiant Arms (or A.V.A) is a MMOFPS published by renowned MMO portal, Ijji. Developed using the Unreal 3 engine, the game boasts insanely detailed graphics and realistic gameplay. Based on a fictional war between the EU (European Union) and the NRF (Neo-Russian Federation), how will the game be compared to the various MMO shooters out there?

Heroes of Three Kingdoms Interview: Staying true to a Classic


INTERVIEW

Heroes of Three Kingdoms is one of Perfect World Entertainment's upcoming MMORPGs. The game is based on the historical Warring States Period, stamped into the annuals of history in Romance of the Three Kingdoms, one of China's Four Great Classical Novels. How will this title differentiate itself from the massive number of Asian-themed MMOs out in the market?

Hero 108 Interview: The Winning Formula


INTERVIEW

Hero 108 is an upcoming action MMO developed through the joint efforts of Taiwanese developer Gamania and Cartoon Network. A similarly named cartoon is currently shown on Cartoon Network in several countries, including North America, the United Kingdom, Germany and Italy.

Guild Wars 2 – Exclusive Ranger Interview Transcription


INTERVIEW

Our Exclusive Guild Wars 2 Ranger Interview Podcast revealed a couple of interesting new tidbits of information about this upcoming game. For those of you who prefer reading over listening, here is the full interview transcribed for your reading pleasure!

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