Sherwood Dungeon Interview: Six Years And Still Going


INTERVIEW

Sherwood Dungeon is one of those rare MMOs which survived in a very competitive market. Operating for six years is no mean feat for any game and Sherwood Dungeon has proven that it can be done.

Blade Wars Interview: Movie Grade Martial Arts


INTERVIEW

ChangYou can be counted as one of the newest MMO publishers to set foot in the western market, who primarily focus on the development and publishing of Free to Play MMO titles. The company is no "newbie" to the MMO industry though - its China headquarters has been in the business since 2003 and is one of the largest and most successful entertainment companies in the world. Blade Wars is one of the company's latest titles, an F2P martial arts MMO which puts players in a mythical world of martial arts and myriad wonders. How will the game set itself apart? Let's find out.

Gunz: The Duel Interview: Getting Better With Time


INTERVIEW

If you are into online shooting games, you have probably heard of the game GunZ: The Duel, published by renowned MMO portal, Ijji. The game took the English MMO industry by storm when it was first launched back in 2006. With its fast paced shooting action and ability to perform several gravity defying moves, GunZ has certainly earned a place as one of the most exciting MMO titles developed. What has since changed in the last 4 years? Let's find out.

Big Announcements! Exclusive Talk With Guild Wars 2 Designers


INTERVIEW

NCSoft released some snacky information about the Ranger Profession. OnRPG journalist Jonathan Doyle had a chance to talk to Lead Game Designer Eric Flannun who previously worked on titles such as Warcraft 2, Diablo, Starcraft and Bard's Tale, and Game Designer Jon Peters about this and other Guild Wars 2 topics!

Regnum Online Clan Interview: The Dark Legion


INTERVIEW

Thank you so much for having us here with you for the interview. The Dark Legion is a English speaking Clan on the International English server named Horus, we have members from all parts of the globe with different ethnic backgrounds and I believe that has been a rewarding experience, we all learn something new from each other everyday.!

Forsaken World Interview: In A League Of Its Own


INTERVIEW

Forsaken World is Perfect World Entertainment's upcoming epic MMORPG, and I would like to stress that the word "epic" was not added just to make the game sound good. Developed by a team of international staff, including talent from China, Japan, South Korea, North America and various other countries, Forsaken World is arguably the company's biggest MMORPG to date. The Chinese version even had a country-wide tour to promote the game! Without further ado, let's get into the interview and find out more about this gem.

Guild Wars 2 Activities and Travel Q&A


INTERVIEW

Guild Wars 2 designers John Stumme and Ben Miller answer player questions about the newly revealed activities, maps, and travel.  Will GW2 activities have balls?  Will the game of Polymock return? How big are those racial capital cities, anyway?  Read on for answers to these questions and more!

Eternal Lands Interview: Yes it’s still in Beta-But it packs a punch


INTERVIEW

Now the game looks much better than it did before, and all players seem to enjoy it. Another benefit is that we added a few features that allow us to have better quests, and an improved tutorial. The interface has been changed a bit too and now some tasks are easier, and being able to have emotes is quite nice.

Blackshot Europe Interview: Opening Up to the World


INTERVIEW

Blackshot Europe has currently started its open service and we here at Onrpg had the chance to talk to the people who are currently making things work behind the scenes.  Here's what the people at Efusion MMOG have to say about Blackshot's current status.

Path to Pelantas Interview: Opening New Paths


INTERVIEW

Path to Pelantas is a browser based game that’s been up and running for a while now. We’ve gone behind the scenes and talked to the people behind this game to find out what’s new with the Path to Pelantas team.

Battleswarm Field of Honor Interview for OnRPG


INTERVIEW

I'm Mark Hood and I'm COO and Co-founder of Reality Gap. I signed Battleswarm over a year ago now and ran the production team that localized the game, made enhancement for the English speaking market and set up the store and website.

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