You will not log in and be mind-blown at how detailed and pretty everything is. You will, however, be awed at the beautiful landscapes and vistas.
You will not log in and be mind-blown at how detailed and pretty everything is. You will, however, be awed at the beautiful landscapes and vistas.
Graphics and sounds, too, were a bit of a letdown. While a lot of the static art looks fairly impressive, many of the animations felt extremely choppy.
The first thing anyone will notice is the saccharin sweet cuteness of the PCs, NPCs, mounts, mobs and pets. This is definitely meant for those that appreciate this visual style.
DK Online has the redundant quest system that is the bane of most MMOs. I can count on one hand how many times my quest wasn't a kill 10 of quest.
Something I liked from SMITE is that mostgods are actually known to the general public already. This helps curve the knowledge burden common with starting up a new established MOBA
After being constantly defeated by the heroes while attempting World Domination, the Evil Lord Dungeon Master, with a loan from the Evil Overlord Foundation, has built a theme park.
The style used is similar to that used in Borderlands, so while it's not quite 'serious', it does try to keep semi-realistic dimensions.
There are many ways I could talk about the recent Press Beta for Neverwinter We'll get right to the meat of it. Have Perfect World and Cryptic delivered something you should play?
Mercernary Ops is one brutal game. The game punishes you tremendously for missed shots, often resulting in you hitting the red zone just after a few minutes into a stage.
This isn't my first time pirating in a browser, but this is the first time in a while that a game like this has actually felt polished and finished while this early in beta testing.
On the outside: It looks a lot like a Call of Duty: Modern Warfare clone with some slight tweaks, but on the inside... It's still a CoD: MW clone with slight tweaks.