Stellaris Expansion Launches Destructive Weapons at All Planets Today

Paradox Interactive is proud to start leaving planets as smoldering tombs today with the expansion for Stellaris, entitled “Apocalypse”. It adds a terrifying armada of features centered around warfare and destruction into the game, is available for a suggested retail price of 19.99. Stellaris: Apocalypse redefines stellar warfare for all players with a host of new offensive and defensive options, alongside a few non-violent new features for those poor, unsuspecting empires not currently at war. Alongside a host of free improvements to Stellaris, the new Apocalypse DLC includes:

  • That’s No Moon, neither is That One, That One Might be a Moon, Wait, No: Keep the local systems in line with fear of the new “Colossus” planet-killer weapon – a technological terror that eliminates entire worlds from the universe
  • All Your Base Are Belong to You: New enormous “Titan” capital ships can lead your fleets to conquest, offering tremendous bonuses to the vessels under their command. Meanwhile, fortify key systems with massive orbital installations and secure your homeworld as an impenetrable bastion among the stars.
  • Pirates of the Constellation: Watch out for Marauders – space nomads who raid settled empires and carve out their lives on the fringe of civilization. Hire them as mercenaries in your own conflicts, but take care that they don’t unify and trigger a new crisis!
  • Some Non-Violent Features: New Ascension Perks and Civics are added in the expansion, along with new Unity Ambitions that provide new ways to spend Unity and customize your development



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