WRATH: Aeon of Ruin Aims To Be Spiritual Successor to Quake

1C Entertainment is working together with 3D Realms and KillPixel to pay homage to one of the classics of PC gaming – Quake. WRATH: Aeon of Ruin is a dark fantasy horror FPS which is also powered by the original Quake engine. It comes to PC this summer, and to Nintendo Switch, Xbox One and Playstation in early 2020. In WRATH: Aeon of Ruin, the Old World has passed on, and there are ancient crypts, sunken ruins and more to explore. Nine weapons, ten artifacts, and plenty of horrific enemies to fight.

WRATH’s hub world design inspires exploration-heavy non-linear play. Only the first two realms are open at first, but keys lay hidden throughout the five worlds that open the other doors. Secrets scattered in the shadows award both lore and desperately-needed armaments.

“WRATH’s dark fantasy horror, core gameplay and classic feel, is something we feel is often imitated, but rarely matched. It’s something sorely missing from today’s games,” said Frederik Schreiber, Vice President of 3D Realms and Producer on WRATH. “Alongside our team of Quake scene developers who are masters of their craft, and the game visionary, Jeremiah ‘KillPixel’ Fox, the haunting journey they are creating is going to be incredible.”

“With the POWER of the legendary original Quake engine, WRATH brings back good memories while at the same time creates greater new ones,” said Nikolay Baryshnikov, CEO of 1C Entertainment.

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