Star Citizen

  • Developer
    Cloud Imperium Games Corporation

  • Genre
    Sci-Fi

  • Category
    In Development

  • Platform

  • Gamesite

  • Graphics

  • Control

  • Features

  • Customization

  • Community

Star Citizen is a new approach to the persistent universe with a return to the classic space combat game. Created by Chris Roberts - the same mind behind Wing Commander - Star Citizen promises to be a complete, persistent sandbox style universe where players can pick up jobs as smugglers, pirates, merchants, bounty hunters, and pilots in deep space.

Features:

Constantly Expanding and Changing Universe: A vast sandbox universe is just the beginning - the game will continue to grow with constant micro-updates that ensure there's always something new to do.

Single Player Mode: Coded 'Squadron 42,' this mode lets you play offline or online, solo or with friends in co-op missions.

Players Impact The Universe:  Players will not only change the universe, but become part of it - discover uncharted jump points, sell the Navs for profit, and enjoy the fame of having the system named after you.

Modding Too: Modding tools will let players design new ships for the persistent dealer network or for the self-hosted multiplayer mode.


Social Media :

Screenshots

Game Videos

  • Star Citizen Reveals Upcoming Reality Show: Next Great Starship!

    Tune in every Friday to see who will progress in Star Citizen's community backed modding competition, The Next Great Starship!...

  • Star Citizen Aurora Commercial Trailer

    Star Citizen welcomes you to purchase and customize your own Aurora vehicle as you see fit in their upcoming Scifi MMORPG....

  • Star Citizen Sizzle Reel

    A special "sizzle reel" of Star Citizen footage created for an AMD presentation, with everything rendered in-engine....

Game Articles

  • Star Citizen Introduces Web-Based Organization System

    Star Citizen has introduced its web-based Organization system today, allowing testers to create and join organizations for the first time. Accessibl...

  • 2014 MMO Predictions – Let Gamers Be Heard

    By Remko Molenaar (Proxzor) Looking back at 2013, the year has been an odd year. The industry has become a little bit smaller, but also a little bigger....

Comments