Priston Tale

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Priston Tale is a Full-3D MMORPG (Massively Multi-player Online Role-Playing Game) based on the players' adventures in the continent of Priston. The 3D environment allows detailed character models and actual differences in height, making the whole experience much like watching an animated movie.

The free-floating camera also allows a whole 360 degrees of camera movement, and the combat sequences boasts explosive action and effects to bring arcade- level fun to the player.

To top it all, the addition of a Class Change system will effectively break the "leveling" monotony of typical MMORPGs by giving players the freedom of choosing the paths by which their characters will grow.

Game Features:
Class change system
The Class Change system is one of Priston Tale's most prominent and interesting features. A starting player will select from 4 classes per race, which will be able to upgrade into 3 higher classes each.

Skill/ Spell System
Characters can learn various skills and spells depending on his current class. Each of the 16 attainable classes has their own unique skills and spells, and some prerequisites such as character level or the completion of a specific quest must be met before they can learn the most powerful ones.

Combat System
The battle system of ‘Priston Tale’ takes action style based on “real-time battle system”. A character is designed to conjugate its motions upon items, such as weapon & shield, and its appearances flexible upon skill & magic. The hitting sound and flashlight effect applied for dynamic activities. That is, users feel “making real damage” by luminous & sound effect on the hitting spot at each attack like the fighting game “Chulkwon”. All these effects proceed faster than any other games, and so users bodily feel this game is more exciting and speedy than any others.

Item System
Priston Tale features a unique and exciting item system in which weapons and armor can be specialized, mixed or aged into more powerful versions. Using mixture and aging techniques, each character will be able to develop their own unique set of equipment, making players become attached not only to their characters but their items as well. This system effectively destroys the typical concept of equipment that most MMORPGs have.

Clan / Party system
A Party is a team of characters who group together in order to achieve superiority in battle against monsters. It can consist of 2 to 6 members, and the experience points a party acquires will be divided among its participants. On the other hand, a Clan is a bigger and more enduring team of characters which effectively creates a small community of users, giving them a sense of belonging and co-protection.

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Game Articles

  • Holyang3ls

    the game is good.but have bad management,and the moderator of the forum is a sower grape,self obsses attention glorified seeker..she just got upgraded to CuntMaster

  • Denise

    The game, itself, is an oldie but a goodie.

    However the management from SUBA is terrible. With a rotation of new GMs, tickets take days for a response and bugs take YEARS to fix. Problems with the game have lead the gamers to play around the bug issues or develop their own bug fixes (something the employees should be doing). What keeps the game going is the community of dedicated players who
    have stuck with the game for decades because they love it for its

    Also SUBA’s forum has the strictest ban policy and new community manager I’ve ever seen. Users get banned for: linking to outside fansites, mentioning any previously closed threads or banned users, and swearing even when they censored their own words with *** or #@$ (sometimes you just need that extra cuss word for emphasis). “IF YOU DON’T LIKE IT, YOU CAN LEAVE” is the CM’s response to the many complains from players. And this is what a lot of former players, GMs, and CMs have done.

    So, are you still interested in Pristion Tale? It’s a simple game with a small and active community that will entertain you for hours. But don’t expect a lot of support from the company.