The game features a map that changes based on seasons and weather, limited resources, and clan personalities that add new depths of strategy to the genre. At the Gates also boasts a “tooltips-in-tooltips” system to make it easier to learn the game and access key information.
In a press release, Shafer commented:
“I’ve always been driven to innovate with my games and At the Gates is no exception. The genre has gotten a bit stale but it still has enormous potential, and that’s what I’m aiming to tap into by mixing roguelike elements into the classic 4X grand strategy formula.”