Darkwind is a turn-based, 3D persistent-world multiplayer wargame set in the near future, which combines the depth of detail inherent in turn-based games, with long-term strategic elements that keep the challenge going for months/years. The game is staged on a sparsely populated continent, one of the few surviving areas of civilisation.
The focus of the game is on vehicular combat - cars with guns - both in the wilderness and in manmade arenas and racing circuits.
Gameplay is split between a web interface (for strategic management) and a 3D interface which supports Windows and Mac OSX (for control of your characters and vehicles during a combat or race).
Darkwind has highly detailed rules for combat, vehicle modifications, character injuries and morale, fame and reputation, as well as detailed behind-the-scenes simulations which define the in-game trade economy and on-the-road piracy levels as a direct response to player actions.