SUN Online features unique a character growth system, dazzling graphics, and some intense nation versus nation PvP systems.
Regional Downloads:
EU: http://www8.onrpg.com/sun/SUN_Global_Live_v1103_Setup_Europe.exe
Asia: http://www8.onrpg.com/sun/SUN_Global_Live_v1103_Setup_Asia.exe
Features:
In Soul of the Ultimate Nation's Battle Zone System, users are able to choose a map, difficulty, number of participants, and reward type to personalize the battle and dungeon. In addition, depending on the way users choose it can differ from Mission, Hunting, PVP, and Event.
In Soul of the Ultimate Nation, users can participate in two types of maps. First one is located in the Battle Zone which you can customize the setting as how you want to play. Second one is the Dungeon Type which has no limit of participants.Depending on your character's class and style of attack, you can experience different pace and path in maps for growth, quest, and various events.
Simply structured map designed for leveling up your character. Users can choose the max number of participants, max level, class limit, difficulty, bonus reward, etc.
Variety of different events is hosted in this mode. Each map is preset with certain goals users must achieve. Upon completion users will receive very valuable reward.
Fast character movements, visually vibrant effects, and thrilling sounds will maximize the intensity for every combat.
In Battle Zone with maximum capacity of 10 users per room, users can experience most intense, micro-managing, individual or team oriented combats. Fast character movements, visually vibrant effects, and thrilling sounds maximize the intensity for every combat. In addition, users can experience a different ‘Hack and Slash' type of combat during a massive battle.
Users can choose their characters' fighting style. Style can be changed during any combat, thus, this become part of the strategy and strength of each individual. Special effects such as a stun and a critical hit will add more thrilling experience in combats.
Variety of combats and hit effects were priority in developing this game. Why? Depending each character's movement (Strafing, Forward, Runback, etc.) and spells, opponent can be knocked back, blown away, etc. All these action blows every S.U.N players' minds away.