ROHAN: BLOOD FEUD SURPASSES OPENING DAY EXPECTATIONS


Open beta success leads YNK Interactive to double its servers after the first day
Orange County, Calif. – May 30, 2008 – Online PC game publisher YNK Interactive
experienced an overwhelming amount of players as they began Open Beta testing of their
massively multiplayer online role-playing game, Rohan: Blood Feud.

“The initial turnout of Rohan: Blood Feud is an unexpected but great surprise,” said Jay Suh,
COO of YNK Interactive. “We have more than doubled our servers since then, and our team has
been working around the clock in order to give our players the experience they expect and
deserve.”

Players from around the world participated in Rohan: Blood Feud’s open beta that began on May
28th. Within the first few minutes, the game servers reached maximum capacity, leading the
company to add another server within the first hour. Over the course of the following 36 hours,
two more servers were added due to the continuing increase in demand. YNK Interactive reports
that they will continue to add game servers during this testing period until there are enough to
comfortably and stably house the large population that has gathered to support the game.

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