Monthly Archives: June 2012

Guild Wars 2 Launches 28th of August, 2012

Guild Wars 2 Launches 28th August 2012

 

 

NCsoft, the world’s premier publisher and developer of MMOs and ArenaNet, developer of the renowned Guild Wars franchise, today announce that Guild Wars 2, the most anticipated game of 2012, will launch in both Europe and North America on 28th August 2012.

 

 

Building on sales of more than 7 million units of the original game, Guild Wars 2 redefines massively multiplayer online roleplaying games with visceral, action-orientated combat; a gorgeous, living world full of constantly evolving dynamic events; customisable personal storylines that are unique to each player; intense Player vs. Player combat between small teams or massive armies; and most importantly, a shared online world where players work together as allies instead of as rivals — all with no monthly subscription fee.

 

 

“We’re offering gamers an experience that delivers on the promise of online gaming with a truly social experience in an immense, shared world ,” said Mike O’Brien, president and co-founder of ArenaNet. “After five years of creation, development, and polish, announcing the launch date of Guild Wars 2 is a huge milestone for us, but the thing we’re most looking forward to is seeing gamers from all over the globe explore this world and begin creating their own stories.”

 

 

As they prepare for launch, ArenaNet will focus on polishing Guild Wars 2 to ensure the highest quality experience on launch day, which includes hosting a final Beta Weekend Event 20-22 July 2012. Be sure to check out the launch teaser trailer released today as well!

OnRPG Shotgun News 6/28: Guild Wars 2, Team Fortress 2, SMITE, and More!

OnRPG Shotgun News 6/28: Guild Wars 2, Team Fortress 2, SMITE, and More!

By Shannon Doyle (Leliah), OnRPG Journalist

 

 

Uncharted Waters Online Expansion


 

Seafaring MMO Uncharted Waters Online announces the latest expansion to the game called Great Plains. The expansion introduces the Wild West with expansive prairies and grasslands. New quests include discovering national monuments and animals. The Epic Sea Feud event will be taking place from June 28th to June 30th when France will ally with Spain to defend against Venice, the Netherlands and the Ottomans.

 

Tribal Wars Summer Games

InnoGames has launched the summer games for Tribal Wars. Players can enter the tournament anytime in the next two months for the chance to will prizes which include iPads, and Galaxy S2 smart phones.

 

 

Guild Wars 2


 

The news every Guild Wars 2 fan has been waiting for has finally come. Guild Wars 2 will launch on August 28th, 2012 for both North Americans and Europeans. To ensure the highest quality launch possible the final beta weekend will be taking place July 20th-22nd.

 

 

SMITE

The President of the Universal Society of Hinduism has asked SMITE creators Hi Rez to remove Kali and other Hindu deities from the game as it trivialized the deities and degenerating their importance. Todd Harris from Hi Rez studios responded saying that SMITE would be released with more, not fewer gods.

 

 

Team Fortress 2 Meet the Pyro

The Team Fortress 2 Meet the characters videos have been enjoyed by fans and nonfans alike. The Meet the Pyro video was hoped to answer some questions about the character but was instead just a fantastic video. When it was released the Team Fortress 2 website felt the strain as people all over the world tried watching it.

 

 

Ragnarok Online Classic Server Debuts Tomorrow

Ragnarok Online Classic Server Debuts Tomorrow

 

 

Gravity Interactive announced today that the long-awaited Ragnarok Online Classic server will make its debut beginning tomorrow, June 29th.  This latest server will cater to players that enjoyed Ragnarok Online in its more simple and classic form.

 

 

Ragnarok has a long history, and through the years there have been several major updates to expand the world, game systems and ultimately even the game settings.  The biggest update, Renewal, incorporated new stories and classes with a completely new experience.  However, fans who miss the original now will have a choice of gameplay between the original “Classic” version and Renewed.  This new Classic server will run as a completely separate server and use all the original game settings and physics!

 

 

“The Ragnarok community has been asking for years to give them an option to play the game the way we all remember it, and we’re thrilled to finally be able to grant that opportunity,” said Jason Heimdallr Koerperich, Ragnarok Online Producer at Gravity Interactive.  Players can now dive into the classic Ragnarok Online experience they originally fell in love with so many years ago.”

 

Ragnarok Online

 

 

Players can expect to feel right at home in the Classic server, but with a few twists that take advantage of a decade worth of content!  Relive that first push to be the first 99, or the most powerful of your class.  Reminisce with your friends in a low stress game environment and have fun the whole time!

Funcom to Develop MMO Based on LEGO Franchise

Funcom to Develop MMO Based on LEGO Franchise

 

 

Funcom is excited to announce that the company has signed a license agreement with the LEGO Group to develop a MMO game based on the hugely popular LEGO® Minifigures franchise.

 

 

LEGO® Minifigures are the inhabitants of an unimaginable number of spectacular creations put together by both kids and grown-ups over the past several decades. Whether it is a knight in shining armor, a brave firefighter or just an oddball in a gorilla suit, these figures breath life into elaborately constructed cities, castles and even space stations around the world. The LEGO Group estimates that 340 million minifigures will be produced in 2012 (including minifigures not part of the LEGO® Minifigures collectibles).

 

 

The massively multiplayer online game that Funcom will develop based on the LEGO® Minifigures franchise will focus on maximum accessibility. Funcom and the LEGO Group will work together to make the game available to consumers in their online channels and will be coordinating activities to provide a broad and enhanced experience for the product line. The game will be a prominent part of the LEGO® Minifigures online experience which already has millions of unique visitors per month.

 

 

“The market for family-friendly online experiences intended for children and youngsters is brimming with potential,” says Funcom CEO Trond Arne Aas. “Being able to work with a world-renowned brand such as the LEGO® brand to develop an MMO for this audience is incredibly exciting to us as game developers and for Funcom as a company. This is source material we all know and love and we simply cannot wait to get started working with the LEGO Group on realizing this exciting project.”

TERA: For the Federation S2 Ep2 – To Hell and Back

TERA: For the Federation S2 Ep2 – To Hell and Back

By Darren Henderson (DizzyPW), OnRPG Editor-in-Chief

 

 

 

Growing up I always heard death be compared to nothingness. The Void. The Other Realm. The Dream. A similar theme existed amongst the people of every land I studied. Yet how would they know what death is? Had someone come back and told them about it? I no longer needed to rely on the vague interpretations and religious doctrines of our people. For death had found me through none other than the Queen of the Argon’s tainted magic.

 

 

The darkness existed for only a second, as if I had blinked and awoken in another world. I found myself riding a Pegasus within a warp portal. Except this warp portal ran vertically, and seemed to repeat on an endless loop. My Pegasus also was free falling straight into a near endless portal. After an eternity I saw it. A bright light awaited me, wrapped between the dreaming bodies of the sleeping Titans Arun and Shara. This was the dream from which all life was created, and all life was meant to return to. The warmth was overwhelming and I embraced it with open arms. However this blissful end was not meant for me. Not at this time.

 

 

Without warning an ethereal chain shot down the endless tunnel, wrapping around my neck and pulling me off my plummeting Pegasus. I struggled to break from from it but three more followed quickly after, strapping my arms and legs tightly together. A final chain formed an airtight seal around my massive belly and stopped my freefall completely. I was in a panic. Was this some kind of curse of the Argons? The thought that their poison seeped even into our soul and bound us to whatever nightmare those abominations originate from froze me to the core. In one swift motion I was pulled, back first, away from the glowing warmth of the light. The image of Arun and Shara’s waiting arms robbed from me. My velocity increased as chain after chain swung down around my body, binding me tighter and tighter. The world around me grew fuzzy as a chain shot across my eyes, blinding me with its translucent form.

 

 

My body lurched as my mind and soul became one with it. As hard as it was to believe, I was back in Arborea laying flat on my back in Cutthroat Harbor. Had it all been a dream? I turned to my right as my blood ran cold with the image of Wulynn nestling closer to the Argon queen like a child to her mother. That part definitely had happened. The Argon queen’s emotionless expression had changed almost imperceptibly to one of scorn. The chains that bound me were still there but fell to my sides weightlessly now that I existed in the real world. A terrible shaking of the earth managed to break my gaze from the Argon queen to look in the opposite direction.

 

 

There was Jelena, Elleon, Leander, Surmun, and Platypus standing atop a rampaging coconut crab. Leander was precariously holding a fishing pole with a coconut tied to it as a haphazardly designed lure to control the gigantic crustacean. Platypus stood with legs spread and arms taut to his sides as if nailed against a wall. The ethereal chains that had pulled me from the Void fell from his sides and crumpled down the sides of the crab, to no one’s notice but our own.

 

 

“Dizzy dig you damn bunny!” Platy shouted as his mind returned to reality. I responded without thinking, frantically digging a hole with my gauntlets where I lay. I managed to get a small alcove and lay flat in it just as Leander whipped the coconut into the air, launching the crab over my body and smashing down straight into the Argon queen. Wulynn’s body flew skyward like a rag doll as the queen pressed both hands together forming a forcefield that rejected the crab’s momentum from smashing her into the sandy beach. Jelena dashed left and Elleon right as Leander tossed the fishing rod into the sea to catch Wulynn in the nick of time. Platy rolled to the side at the last moment as the crab and Surmun crashed into the ocean creating a huge splash that filled the air with salty mist.

 

 

“You abominations are all the same!” Jelena charged at the queen from the side just as her forcefield shattered, fragments floating into the air  like weightless glass. The crab had pushed the queen into a bit of a sand moat ensuring that the only way out for the queen was up or through. Faster than my eyes could follow, the queen spun on her left heel, landing a solid back heel kick with her right leg against Jelena’s exposed core where her two pieces of leather armor connect. She darted forward to follow up with the killing blow but was barely deflected as Elleon flashed in front of her and crossed his swords against the queen’s flat palmed hands. Platy, recognizing now as the proper time, teleported to my side and began chanting purification charms as a small fairy thrall began breathing new life into me.

 

 

“The chains…” I managed to choke out though my voice cracked on the word, “They were your doing? How?”

 

 

“You aren’t the only Popori who studied in the homeland brother. I learned quite a bit of forbidden magic when dabbling with the Witches’ Academy in Pora Elinu. It’s an ancient form of soul binding called Vow of Rebirth that can tie your soul to that of another. Of course the damage it can have on the caster is irreversible but without you wielding Queen’s Law to protect me I was good as dead anyway.”

 

 

“When did you have time to perform the ritual though?”

 

 

“That night before we met Elleon in the Halls of Shadow. We were face to face in our cots for a good three hours. I had plenty of time to bind us together in that period. Rather ironic considering I expected the Black Hood would be killing you. Who knew the Argon Queen would test the limits instead?!”

 

 

After coughing up a spout of infected silver blood purified by his Thrall of Life I grinned and smacked Platy in the face.

 

 

“Gah!” He cringed and grabbed his nose as a spurt of blood fell out. “What was that about?!”

 

 

“That’s for having so little faith in me.” I moved as if to hit him again but instead slapped him hard on the back, a sign of extreme respect amongst Popori. “And that’s for saving my life!”

 

 

“Well now we’re even. Don’t go getting yourself killed again anytime soon though. Those chains cost me a year of my life minimum!”

 

 

Our reunion was short lived as we turned to see Elleon’s head slam down into a nearby rock. His eyes fluttered and regained focus in a demonstration of unimaginable determination as he flipped and rolled back into the Coconut Crab’s beach moat to dodge a silver fireball from the queen. The queen darted towards Elleon and then increased speed and vanished from eye sight. I was the first to spot the blurring whirl of death and pushed off on Platy as it cut between the two of us by inches. Without a moment to relax I jumped back to my feet, Platy’s mystical auras renewing the life into my body, and threw my chain at a bewildered Leander, pulling him out of the queen’s deadly path without a second left to spare. As the master Argon tore past she ripped Wulynn from his arms and threw her over her shoulder, making a sickeningly sharp 90 degree turn towards the still circling portal descending from the green clouds.

 

 

The queen stopped and turned to face our battered forces, her look of scorn replaced with the same emotionless facade she had first appeared with. Elleon and I rushed forward but an unholy light emanated from the portal as Argon behemoths easily the size of the Coconut Crab began descending from the portal as the queen ascended amongst them into the heavens. I glanced at Elleon and we agreed there was no time to think twice. Elleon violently descended upon the first Argon to land, disabling its massive body with one sword thrust to its throat. Sheathing his swords, he reached back and grasped my outstretched paw pad, tensed every muscle in his body, and slingshot me from atop the Argon towards Wulynn and the queen.

 

 

“Wulynn!”

 

 

My voice seemed to resonate deep inside her mind as the grey fog shrouding her eyes faded temporarily. Her emotionless face became one of fear and deep anxiety as she reached out towards me attempting to push herself away. Our hands collided for one last time as the Argon queen’s outstretched hand fell upon my unprotected forehead.

 

 

“Stubborn species. Must I really extinguish your spark twice?” She smirked as heat began to burn beneath the skin on my forehead. Wulynn turned and pressed her Dragon Wand against the queen’s wrist.

 

 

“Implode!” Her voice resounded across the beach front as an orb of intense electricity and Argon magic orbited around a singularity of light centered on the queen’s wrist. The world around me slowed down as the force of the explosion blew the queen and myself apart. My grip on Wulynn vanished as the queen tightened her hold on my sister. The spear I thought!

 

 

I reached back to extend the spear and give Wulynn something to grasp onto. But as it formed around my wrist I remembered the poisonous basilisk spine covered weapon I now held. The same weapon that had nearly robbed the spark from Wulynn just moments ago. I hesitated and shouted out her name one last time as her eyes again fogged over with metallic smoke.

 

 

“Farewell inferior creature. Should we meet again before my armies crush your tree into the ground, I would to see you prove to me the value of your race. You now carry a weapon cursed with Argon magic. Use it well for no Federation minion before you has had access to such power.” The final words between the queen and I before she disappeared into her portal burned into my mind as harshly as the scar she had left on my forehead. As I plummeted back to Arborea alongside a small army of Argon creatures. I landed atop an artificial tower constructed by Platy, breaking my fall perfectly. The beach was fast becoming a bloodbath as Argons tore into the local wildlife and any Gula unfortunate enough to have survived my earlier onslaught. Elleon rushed to the side of Platy’s tower with Jelena slung over his shoulder. Leander held himself up with the cleaver of a Gula as he unleashed slash after awkward slash at the smaller Argon creatures surrounding us. Even his near limitless Elven mana had been pushed to the point of exhaustion.

 

 

The mouth of Platy’s Thrall of Vengeance spewed forth blast after blast of fire but the Argon waves continued to slowly close in. Our party was entirely out of stamina when the familiar sound of shaking earth raised hope in all of us.

 

 

A wave of water rushed over the beach as the Coconut Crab with Surmun at the head exploded from the Ocean depths. Surmun inhaled a massive breath of oxygen as he brandished the muddy fishing pole with coconut still in tow. Everyone gripped onto the Thrall Statue as the wave washed over us, knocking all surrounding Argon’s to the ground and away from us in a flash flood. We climbed to the tallest point of the statue and jumped aboard the rampaging crab as it slammed and crushed along the bodies of the hapless Argon minions. Everyone let out a cheer as steel and magic whizzed by our retreating Crustacean tank. Jelena’s head cocked to the side as she looked at the horizon while leaning against Elleon for support.

 

 

“Castanica bless me! Kaia’s Sword!”

 

 

Atop a distant hill stood Sophilia, a powerful and revered Tribune from the Castanic capital of Castanica. She waved her arm forward as a small army of Humans, Castanics, and Amani began to flow over the hillside bearing the markings of Kaia’s Sword. I had heard the legends of this vigilante group of fighters but never believed such an organization held such numbers as this!

 

 

“Kaia’s Sword believes in the will of the Amani Goddess Kaia and meditate tirelessly each day to seek her wisdom and learn from her tactics. Kaia be praised she must have foreseen these events and sent them to counter the invasion.”

 

 

The battalion filled the wake of sand kicked up by the stampeding crab as the clash of steel and sorcery filled the air behind us. I sat up with a startle as I heard the rumble of steel landing on the crab behind me. To my disbelief it was Dougal, Seir’s Consul in Velika.

 

 

“Sir Leander! I didn’t expect to find you in such an unusual condition but Seir ordered I deliver news to you as quickly as possible. The Argons have made the first move and invaded Northern Shara. Val Kaeli has fallen without a fight and the invasion forces are pushing relentlessly towards Kaiator. Samael has vanished without a trace and all of Velika is in a panic without his leadership. Fraya of Allemantheia demands your immediate return home to plan for the coming invasion.”

 

 

“It was all a diversion to draw attention away from the Castanica attack. The Argons have completely outdone us.” Leander moaned. Elleon though was preoccupied with another nuance of Dougal’s words.

 

 

“Samael’s choosing a time like this to make his move? That bastard!” Elleon grit his teeth at the thought of Samael’s greed causing the destruction of the Federation. “Samael isn’t missing Dougal. He’s on his way to betray the Federation by reviving Lok. Where is Seir?”

 

 

“Scouts should be arriving in Velika shortly to warn of the Argon invasion of this continent. I suggested we meet in Castanica to formulate a plan for defending our continent.”

 

 

“Meet him at the Pegasus post and tell him to head to the Ruins of Lok. Today we expose Samael’s lies to the entire Federation and clear the name Elleon!”

 

 

As we rode off towards Castanica on our unusual mount, something caught the corner of my eye as a light tap fell on my shoulder. I looked around by no one was behind me, or for that matter how could they have pulled themselves onto the crab without notice. I chalked it up to fatigue but couldn’t help feeling like I saw the grin of a twisted and sickly Popori cat in a flash of subconscious memory. Must be my imagination.

 

Meta’s Verse: City of Heroes Water Blast

Meta’s Verse: City of Heroes Water Blast

By Meticulous Meta, OnRPG Paragon Reporter

 

 

If there is one powerset people have been asking for since the beginning of time it is Water. Anything to do with water really. The good folks at Paragon Studios said all along though that they wouldn’t do it, not until they had the technology to do it right. The water effects are similar to shooting water from a hose, more of a spray with splashing than something really fancy like a flowing river. Despite this though the powerset looks amazing!

 

 

The Powers

The powers in this set are pretty normal for what you would expect from a blaster primary. Though I would say this is more flashy than most. It is more along the lines of Dual Pistols in terms of flashiness. Now not all of the powers originate from the hands. For instance Hydro Blast’s second power starts with a swirling motion. This motion was said to be made so it looked as though you were drawing water from the air. The audience of the live stream where Water Blast was the focus said the power looked like you were throwing water balloons, just without the balloons. The targeted AoE power is a burst of water erupting from the ground and splashing the target area. The two powers that are really big graphically are Whirlpool and Geyser; they are just huge and flashy and look like what they are. As with all the new powers that have come out recently this one has a special mechanic. This one is called Tidal Power and is used to boost the strength of Water Jet, Water Spout and Geyser.

 

 

Themes

Every time a new powerset comes out there are a few powerset combinations that just stand out as the obvious pairings. With Water Blast for Blasters it’s Ice Manipulation. With Defenders it is Cold Domination and Storm Summoning. The day Water Blast goes live you are going to see a million characters with these combinations running around. But the beautiful thing about City of Heroes is that you’ll also see a lot of everything else too. Water will get paired with Traps because everyone loves to play Traps. Water and Time Manipulation look very similar and is currently the favorite for players to use to pretend they actually have water powers. But then you might just see some Water Blast/Mental Manipulation characters running around who are controlling the water with the power of their minds! And if you’re on Virtue you might see me running around on my magicbot in a Praetorian Clockwork body using Water Blast and either Force Field or possibly Pain Domination. I still haven’t decided. The possibilities are nearly endless.

 

 

The popularity of this set is especially obvious on the forums where the beta feedback thread has nearly 40 pages worth of discussion. Some of which though turned into water puns, but with the City of Heroes players that is really to be expected. I think I would have actually been disappointed if I didn’t see it.

 

 

What do you need to know before Water Blast comes out? Well first and foremost it will be purchasable on the Paragon Market. Also something to keep in mind is that Paragon Studios has promised to give warning so you can make sure you have enough points saved up to buy it when the time comes. Sadly that means we know it won’t come this week. And that is the only way to get access to it. There will be a million and a half people playing this set on day one. You will be one of them because you can’t wait, I can’t wait, and we don’t have to. The new changes to blasters will apply to Water Blast, just not right away.

 

 

And lastly there may be more than just a few people with older computers who may end up crying the first week Water Blast is live. This set is very graphics heavy and if your computer has a minor heart attack over Earth Control I can only imagine what it will be like when people get their hands on Water Blast. Though that has suddenly inspired me to make a Water Blast and Earth Control static team called Something Muddy.

 

 

Water Blast looks amazing, sounds amazing and I think it’s safe to say is amazing. It may also be the most anticipated powerset of all time. Though maybe that’s just in my circles. Honey Badger said that it may be possible that we will see more water based sets in the future. Anything is possible and I’m holding out hope for a water based melee set. Or even a water based control set. I’m going to be waiting for it for a long time though if it does ever happen. That is because Paragon Studios has a ton of powersets lined up for us. Three that we know of for sure. And a few more that are…lets say, unconfirmed.