Monthly Archives: July 2015

Blitz Brigade

Blitz Brigade is a free to play 3D Shooter developed by Gameloft and is available on PC, iOS, and Android. In Blitz Brigade you can select one of five different classes to play as in heated multiplayer matches to help either the Allies or Axis on their quest for victory. In each match you play you will earn money based on your performance to buy gear for your character classes. Your class choice can also be changed while you are respawning in your match. You can also play in training missions by yourself to get in some practice before you go online and put your skills to the test. Will the Axis or Allies emerge victorious? You decide.

Features:

Five Varying Classes: The Soldier is a class that has no specialization and is very versatile, the Gunner has the most health and utilizes heavy weaponry, the Medic can heal allies, the Sniper is deadliest from afar, and the Stealth class can turn invisible and use throwing weapons.

Resist System: As you become more experienced you will earn skill points and can put them into a resist system which boosts your defense against 7 different types of damage.

Voice Chat: Strategize with your comrades in the heat of battle with built-in voice chat.

Lords Road VIP Pack Giveaway

OnRPG has partnered with AMZGame to share a powerful VIP Pack to welcome you into the world of Lords Road!

Lord’s Road offers players two classes to choose, the warrior and the mage. As you would expect, the warrior gives bonuses to physical attacks and defense, whereas the mage gives bonuses to magical attacks. The developers have assured players that more than two classes will be available in future. The player can make a battle party that is made up of one of the many angels. Furthermore, different combinations of heroes and angels team in the same battle party will result in different unique partner abilities to activate, which range from powerful magical attacks to valuable buffs for the party. This offers a strategic element when choosing which angels to train and recruit for a given fight.

The VIP Pack Includes:
1. VIP EXP Card x3
2. Bound Diamond x300
3. Crystal x300,000
4. Gold x500,000

 

 

To Redeem your Key:

  • Sign-up for an account on the official site and enter the game.
  • Click the Rewards Hall icon in the top of the screen.
  • Choose the “Activation Code.”
  • Paste your New Player Code and click Exchange.
  • The gift will be delivered to your inventory right away.

Camelot Unchained Funds Realm Honors, Announces Stealth

This week marks yet another stretch goal being surpassed for CityState Games’ upcoming RvR MMORPG, Camelot Unchained! The Realm Honors on Steroids promised some of the most comprehensive accolade unlock systems we’ve seen in an MMO, both in terms of accolades as well aesthetically pleasing items to cosmetically show off how awesome you are.

Camelot Unchained Stealth StretchGoal

With that out of the way, Mark Jacobs has at least revealed his long teased plans for a new evolution of stealth gameplay. As promised in the preview, he intends to:

Goal #1 – Design a fun, interesting stealth mechanic, and classes that are not seen as “Easy Mode” by non-stealthers

Goal #2 – Do not design a class that is centered around a strong opener, stun, and vanish with long/unlimited stealth, nor a class that can hide, one-shot, vanish again

Goal #3 – Design a class that has the ability to be very active and sought-after, either in RvR groups or as roamers

Goal #4 – Design a class that some non-traditional stealthers want to play

Goal #5 – Design a class that requires skill to play well, and not just unlimited patience

Goal #6 – Design a system where a gank group of stealthers is not possible

Goal #7 – Design a system that doesn’t affect the launch date of the game

 

To do this, he intends to use stealth as a means to capitalize on the rock-paper-scissors nature of large scale realm warfare. This would introduce three types of stealth classes (with tweaks across the non-parallel realms) as a counter to an over abundance of healers/mages. While the stealth classes won’t be your typical surprise 1 hit KO assassins, they’ll have enough armor and disabling techniques to let them hold up in large scale warfare without gimmicky popcorn stealth techniques. But heavier melee will still tank them well in large scale battles, until mages take down said heavy armor melee to complete the triangle.

Camelot Unchained Archers

Type 1 – Camo Archers:

As teased in the previous Archer stretch goal, these archers will wear armor fitting their environment to further blend in to their surroundings, letting them choose when and where to initiate battle against their unsuspecting foes.

Camelot Unchained Scouts

Type 2 – Scouts:

Utilizing psychic projections of themselves, this class specializes in fast moving long range eyes to identify and disable foes long enough for their more damage dealing allies to move in for the kill. In major siege warfare, their ability to move through unprotected walls, telekinetically mess with engineering equipment, and otherwise hinder foes will be a force you will want to plan for.

Camelot Unchained Veil Walkers

Type 3 – Veil Stalkers/Walkers:

Utilizing the mechanics promised in the Spirit in the Sky Stretch goal, these mobile assassins would move secretly through the outer dimension to appear behind enemy lines to unleash (literal) hell on the squishier back lines. However, moving through the Veil causes issues if you make too much noise, and while the time in the Veil has no hard limits, the longer you stay in it, and the more you disturb it with noisy weapons, or multiple stealthers in one zone, the more damage you’ll take upon exiting. If too much magic is being cast in the zone, these walkers will gain boons to move through the outer realm with even less resistance.

 

This stretch goal truly encompasses a lot of Bat Shit Crazy ideas that set Camelot Unchained apart. Even if you’re not a backer or planned backer, the reasoning and concepts alone are worth the read. I highly suggest checking out the full post (when you have a solid chunk of time to do so!) on the official site.

New Skill System Detailed for Drakensang Online: Rise of Balor


New Skill System Detailed for Drakensang Online: Rise of Balor news header

Rise of Balor, the largest add-on in the history of Drakensang Online, will be released in August. Bigpoint, one of the world’s leading developers and publishers of online games, today reveals details about the new skill system in their hack’n’slay game.

The heart of Drakensang Online—the character skill system—has been completely revised and converted to a skill and talent mastery system for all four character classes. There are still three talent trees (Experience, Wisdom, Fame), but they have been redesigned from the ground up. Each class has a new skill, the most powerful one offered so far:

  • Dragon Knight: Frenzy Battle Cry
  • Spellweaver: Frozen Orb
  • Steam Mechanicus: Tesla Turret
  • Ranger: Explosive Shot

Skill Talents
In the old system, talents became available at the same time as the associated skill. Each skill had two talents: players could pick one or the other, but not both. The new skill system offers many more options in character development. As characters gain levels, they will automatically earn talent points to spend on talents. Each skill has three talents that can be purchased with these points. Players can choose freely how to distribute talent points. It is also possible to reorganize them to try out different builds and play styles.

Knowledge Talents
Players still earn Ancient Wisdom through game play and daily challenges, automatically earning Knowledge talent points on the way. Some abilities (like teleport, skill slot, cloak use, mount) have been removed from the list of Knowledge talents and are now free and available to all players through normal game play. There is a combination of shared and unique Knowledge talents for each class, which improve character capabilities and allow for greater customization. A new type of Knowledge talent called Focus talents are split between Agility, Attack, Mobility and Vitality, letting players improve these individual aspects of their characters at an extremely granular level. As with Skill talents, Knowledge talents can freely be changed as desired, encouraging players to experiment and discover their optimal skill and talent configurations.

Fame Talents
Players will collect Fame talent points in PvP battles that can be distributed on Fame talents. Additionally, participation and victories in PvP will earn players Honor Badges, which can be spent for valuable items and gear. Bigpoint has improved the PvP shop, with decreased prices and new offers. Each class has a combination of shared and unique Fame talents, which improve character ability in PvP, allowing for greater customization.

The expansion “Rise of Balor” raises the maximum level from 45 to 50 and adds 150 brand new quests to Drakensang Online. Unanticipated twists and turns guarantee excitement and suspense, even for players who think they’ve already seen everything the world of Dracania has to offer.

Please note: There’s a video on Twitch with Lead Game Designer Jason Durall explaining the new skill system: http://www.twitch.tv/drakensang/v/7844664

Cardfight!! Online on Steam Greenlight

Cardfight!! Online on Steam Greenlight new header

Bushiroad announced that they are taking online digital card game, Cardfight!! Online, to the next level via Steam Greenlight. Steam Greenlight is a system that enlists the community’s help in picking some of the new games to be released on Steam.

Mr. Takaaki Kidani, the President of Bushiroad Inc., shares, “Steam has always been a strong and easily accessible platform in the English overseas market. With the wide range of tools and support available to developers, we believe that having Cardfight!! Online on Steam allows us to better cater to our players.”

Cardfight!! Online is a new online digital card game based on Bushiroad’s flagship trading card game title, Cardfight!! Vanguard, which was first launched in February 2011. Cardfight!! Online will be free-to-play with in-game transactions upon release in late 2015 and will be available in English for Windows PC.

Players will have access to cards from the English Edition Cardfight!! Vanguard G series and later. Veteran Cardfight!! Vanguard players who are keen to obtain and collect cards from the older sets will be able to do so at the late stages.

Warframe Echoes of the Sentient Pack Giveaway

OnRPG has partnered with Digital Extremes to celebrate the new Echoes of the Sentient Warframe update, featuring the new Equinox frame, with Sentient Packs!

 

 

Warframe is a free-to-play fast-action PvE action game available on PC, PlayStation 4 and Xbox One that is often described as MMO-Lite. Squads of four players band together to advance their characters and battle the oppressive forces throughout the Solar System. Introduced to the game as newly awoken Tenno warriors, players are thrust into a universe at war and armed with ancient exo-skeletal technology only they can operate. These Warframes bring unimaginable power and skill to the Tenno and provide players with unique offensive and defensive powers to explore and master.

 

The Pack Includes:

  • 7-day Affinity Boost
  • 7-Day Resource Boost

 

 

To Redeem your Key:

Guild Wars 2: Heart of Thorns First Beta Weekend Event goes Live August 7

Guild Wars 2: Heart of Thorns First Beta Weekend Event goes Live August 7 news header

NCSOFT and ArenaNet™, publisher and developer of the acclaimed Guild Wars franchise, today announced that the first publicly accessible beta for Guild Wars 2: Heart of Thorns will get a preview on the show floor at gamescom then launch worldwide as the first official Beta Weekend Event for players who pre-purchased the game. The studio will debut a demo showcasing a portion of the content that’s playable in the beta test on the show floor starting on gamescom’s opening day on Wednesday, August 5, and running until the show ends on Sunday, August 9. ArenaNet is partnered with Twitch at gamescom and will have demo stations open to all attendees at the Twitch booth (Hall 9, Booth A-060).

For the Beta Weekend Event, players around the world who purchase Guild Wars 2: Heart of Thorns will be able to play all of the content in the beta test using their existing Guild Wars 2 accounts starting at 9:00 p.m. CEST (8:00 p.m. BST) on Friday, August 7th, and running until 9:00 p.m. CEST (8:00 p.m. BST) on Monday, August 10th. ArenaNet announced access to Beta Weekend Events as one of the perks for anyone who pre-purchases Guild Wars 2: Heart of Thorns, the upcoming expansion to Guild Wars 2. In this first test, players will have a chance to experience the first story instances in the expansion’s new area, the Heart of Maguuma Jungle, as well as playtest the revenant, an all-new profession with attacks and abilities that draw their powers from legends of Guild Wars lore. They will be among the first to try out the new elite specializations that introduce new weapons and skills for each profession in the game. They also get to test the new masteries system, a new endgame progression system that replaces linear leveling and gives players choices in the new skills, abilities and rewards they pursue.

ArenaNet is enabling players to save their progress during testing and carry it over into future betas for Guild Wars 2: Heart of Thorns, giving them a chance to experience how character progression and earning new abilities works in the expansion. ArenaNet game director Colin Johanson details what players can expect in this coming Beta Weekend Event, and what gamescom attendees will get to preview, in a blog post published today.

In addition to the beta preview, Guild Wars 2 fans attending gamescom have a few more reasons to look forward to the show. For the first time ever, the Guild Wars 2 World Tournament Series (WTS) comes to Europe, held in collaboration with ESL and taking place live throughout the show day on Saturday, August 8, at the ESL booth (Hall 9.1, Booth B-060). Returning champions and Europe’s own Orange Logo are once again in the running after taking the title and the lion’s share of the $50,000 cash prize at WTS-Boston in March. They will be defending their crown against a stable of top contenders in Cologne. To win the first-ever back-to-back WTS championships, Orange Logo will need to overcome The Abjured from North America, who placed second in Boston, The Civilized Gentlemen from Europe, who placed second at WTS-Beijing, and the super group GLHF from China, who has competitors on their roster with prior WTS appearances. ArenaNet will be streaming WTS-Cologne, with the action called by shoutcasters Jebro and Kaelaris along with analysts Wafflewrath, ChroNick and Sputti, starting at 10:00 a.m. CEST (1:00 a.m. PDT) on the official Guild Wars 2 Twitch channel.

ArenaNet will also be live streaming game demos and special programming from the Twitch booth. Lucky attendees who play Guild Wars 2: Heart of Thorns on the specially equipped streaming PC at Twitch’s booth, complete with face-cam, will have their demo livestreamed for the world to see. ArenaNet developers and special guests from the Guild Wars 2 community will also be part of programming filmed daily at the booth. Program highlights include a segment uncovering the ‘heart’ of Guild Wars 2: Heart of Thorns with Crystin Cox, lead designer on the game, and a German community roundtable with popular Guild Wars 2 Twitch streamers. ArenaNet will be streaming live from gamescom every day during show hours on the official Guild Wars 2 Twitch channel.

For a full schedule of livestream programming and other activities at gamescom, please check out the Arenanet at gamescom web page.